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go-ts/pkg/audio/biquad.go

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package audio
import (
"math"
)
// BiquadFilter represents a second-order IIR filter.
// Formulas from RBJ Audio-EQ-Cookbook.
type BiquadFilter struct {
// Coefficients
b0, b1, b2, a1, a2 float64
// State (history)
x1, x2, y1, y2 float64
}
// NewPeakingEQ creates a peaking EQ filter (boost/cut at specific frequency)
// rate: sample rate (e.g. 48000)
// freq: center frequency in Hz
// q: quality factor (width of the bell)
// dbGain: gain in decibels (e.g. +3.0, -6.0)
func NewPeakingEQ(rate, freq, q, dbGain float64) *BiquadFilter {
f := &BiquadFilter{}
f.Configure(rate, freq, q, dbGain)
return f
}
// Configure recalculates coefficients
func (f *BiquadFilter) Configure(rate, freq, q, dbGain float64) {
// Intermediate variables
A := math.Pow(10, dbGain/40)
omega := 2 * math.Pi * freq / rate
sn := math.Sin(omega)
cs := math.Cos(omega)
alpha := sn / (2 * q)
// Coefficients
b0 := 1 + alpha*A
b1 := -2 * cs
b2 := 1 - alpha*A
a0 := 1 + alpha/A
a1 := -2 * cs
a2 := 1 - alpha/A
// Normalize by a0
invA0 := 1 / a0
f.b0 = b0 * invA0
f.b1 = b1 * invA0
f.b2 = b2 * invA0
f.a1 = a1 * invA0
f.a2 = a2 * invA0
}
// Process processes a single sample
func (f *BiquadFilter) Process(in float64) float64 {
// Difference equation:
// y[n] = b0*x[n] + b1*x[n-1] + b2*x[n-2] - a1*y[n-1] - a2*y[n-2]
out := f.b0*in + f.b1*f.x1 + f.b2*f.x2 - f.a1*f.y1 - f.a2*f.y2
// Update history
f.x2 = f.x1
f.x1 = in
f.y2 = f.y1
f.y1 = out
return out
}
// Reset clears the filter memory
func (f *BiquadFilter) Reset() {
f.x1, f.x2, f.y1, f.y2 = 0, 0, 0, 0
}
// EQChain manages a cascade of filters (our 5 bands)
type EQChain struct {
Filters []*BiquadFilter
}
// NewEQChain creates the standard 5-band EQ chain
func NewEQChain(sampleRate float64) *EQChain {
return &EQChain{
Filters: []*BiquadFilter{
NewPeakingEQ(sampleRate, 100, 1.0, 0), // SUB (Reduced from 1000 to proper bass freq)
NewPeakingEQ(sampleRate, 350, 1.0, 0), // LOW
NewPeakingEQ(sampleRate, 1000, 1.0, 0), // MID
NewPeakingEQ(sampleRate, 3000, 1.0, 0), // HI
NewPeakingEQ(sampleRate, 8000, 1.0, 0), // AIR
},
}
}
// SetGain sets the gain for a specific band index (0-4)
func (e *EQChain) SetGain(bandIdx int, dbGain float64) {
if bandIdx < 0 || bandIdx >= len(e.Filters) {
return
}
rate := 48000.0 // Assuming fixed rate for now
// Frequencies map to our standard bands
freqs := []float64{100, 350, 1000, 3000, 8000}
e.Filters[bandIdx].Configure(rate, freqs[bandIdx], 1.0, dbGain)
}
// Reset clears history of all filters
func (e *EQChain) Reset() {
for _, f := range e.Filters {
f.Reset()
}
}
// ProcessBlock processes a slice of samples in-place (or returns new slice)
// We'll return a new float buffer for FFT analysis anyway
func (e *EQChain) Process(samples []int16) []int16 {
out := make([]int16, len(samples))
for i, s := range samples {
val := float64(s)
// Run through cascade
for _, f := range e.Filters {
val = f.Process(val)
}
// Clip
if val > 32767 {
val = 32767
} else if val < -32768 {
val = -32768
}
out[i] = int16(val)
}
return out
}