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go-ts/pkg/xai/client.go

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package xai
import (
"encoding/base64"
"encoding/binary"
"encoding/json"
"fmt"
"log"
"sync"
"github.com/gorilla/websocket"
)
const (
// WebSocket endpoint for xAI realtime API
RealtimeURL = "wss://api.x.ai/v1/realtime"
)
// AudioHandler is called when audio is received from xAI
type AudioHandler func(pcm []int16)
// TranscriptHandler is called when transcript text is received
type TranscriptHandler func(text string)
// SpeechHandler is called when speech is detected (for interruptions)
type SpeechHandler func()
// Client manages a WebSocket connection to xAI Voice Agent API
type Client struct {
apiKey string
conn *websocket.Conn
mu sync.Mutex
// Callbacks
onAudio AudioHandler
onTranscript TranscriptHandler
onSpeechStarted SpeechHandler
// State
connected bool
done chan struct{}
}
// New creates a new xAI client
func New(apiKey string) *Client {
return &Client{
apiKey: apiKey,
done: make(chan struct{}),
}
}
// OnAudio sets the callback for received audio
func (c *Client) OnAudio(handler AudioHandler) {
c.onAudio = handler
}
// OnTranscript sets the callback for received transcripts
func (c *Client) OnTranscript(handler TranscriptHandler) {
c.onTranscript = handler
}
// OnSpeechStarted sets the callback for when user starts speaking (for interruptions)
func (c *Client) OnSpeechStarted(handler SpeechHandler) {
c.onSpeechStarted = handler
}
// Connect establishes WebSocket connection to xAI
func (c *Client) Connect() error {
header := make(map[string][]string)
header["Authorization"] = []string{"Bearer " + c.apiKey}
dialer := websocket.Dialer{}
conn, _, err := dialer.Dial(RealtimeURL, header)
if err != nil {
return fmt.Errorf("failed to connect to xAI: %w", err)
}
c.conn = conn
c.connected = true
// Start message receiver
go c.receiveLoop()
log.Println("[xAI] Connected to Voice Agent API")
return nil
}
// ConfigureSession sets up the voice session
func (c *Client) ConfigureSession(voice, instructions string) error {
msg := SessionUpdate{
Type: "session.update",
Session: Session{
Voice: voice,
Instructions: instructions,
TurnDetection: &TurnDetection{
Type: "server_vad",
},
Audio: &AudioConfig{
Input: &AudioFormatConfig{
Format: AudioFormat{Type: "audio/pcm", Rate: 48000},
},
Output: &AudioFormatConfig{
Format: AudioFormat{Type: "audio/pcm", Rate: 48000},
},
},
},
}
return c.sendJSON(msg)
}
// SendAudio sends PCM audio data to xAI
// pcm should be int16 samples at 48kHz mono
func (c *Client) SendAudio(pcm []int16) error {
// Convert int16 slice to bytes (little endian)
buf := make([]byte, len(pcm)*2)
for i, sample := range pcm {
binary.LittleEndian.PutUint16(buf[i*2:], uint16(sample))
}
// Encode to base64
encoded := base64.StdEncoding.EncodeToString(buf)
msg := InputAudioBufferAppend{
Type: "input_audio_buffer.append",
Audio: encoded,
}
return c.sendJSON(msg)
}
// SendText sends a text message to trigger a Grok response
func (c *Client) SendText(text string) error {
// Create conversation item with text
createMsg := ConversationItemCreate{
Type: "conversation.item.create",
Item: ConversationItem{
Type: "message",
Role: "user",
Content: []ItemContent{
{Type: "input_text", Text: text},
},
},
}
if err := c.sendJSON(createMsg); err != nil {
return err
}
// Request response
responseMsg := ResponseCreate{
Type: "response.create",
Response: ResponseSettings{
Modalities: []string{"text", "audio"},
},
}
return c.sendJSON(responseMsg)
}
// Close closes the WebSocket connection
func (c *Client) Close() {
c.mu.Lock()
defer c.mu.Unlock()
if c.conn != nil {
close(c.done)
c.conn.Close()
c.connected = false
log.Println("[xAI] Connection closed")
}
}
// IsConnected returns connection status
func (c *Client) IsConnected() bool {
return c.connected
}
// sendJSON sends a JSON message over WebSocket
func (c *Client) sendJSON(v any) error {
c.mu.Lock()
defer c.mu.Unlock()
if c.conn == nil {
return fmt.Errorf("not connected")
}
data, err := json.Marshal(v)
if err != nil {
return err
}
return c.conn.WriteMessage(websocket.TextMessage, data)
}
// receiveLoop handles incoming messages from xAI
func (c *Client) receiveLoop() {
defer func() {
c.connected = false
}()
for {
select {
case <-c.done:
return
default:
}
_, message, err := c.conn.ReadMessage()
if err != nil {
// Check if closed intentionally
select {
case <-c.done:
return
default:
}
if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
log.Println("[xAI] Connection closed normally")
} else {
log.Printf("[xAI] Read error: %v", err)
}
return
}
c.handleMessage(message)
}
}
// handleMessage processes an incoming WebSocket message
func (c *Client) handleMessage(data []byte) {
// Parse base message to get type
var base ServerMessage
if err := json.Unmarshal(data, &base); err != nil {
log.Printf("[xAI] Failed to parse message: %v", err)
return
}
switch base.Type {
case "session.updated":
log.Println("[xAI] Session configured successfully")
case "session.created":
log.Println("[xAI] Session created")
case "conversation.created":
log.Println("[xAI] Conversation created")
case "response.output_audio.delta":
var msg ResponseOutputAudioDelta
if err := json.Unmarshal(data, &msg); err != nil {
log.Printf("[xAI] Failed to parse audio delta: %v", err)
return
}
c.handleAudioDelta(msg.Delta)
case "response.output_audio.done":
// Audio stream complete for this response
log.Println("[xAI] Audio response complete")
case "response.output_audio_transcript.delta":
// Could extract transcript text here
var raw map[string]any
json.Unmarshal(data, &raw)
if delta, ok := raw["delta"].(string); ok && c.onTranscript != nil {
c.onTranscript(delta)
}
case "response.done":
log.Println("[xAI] Response complete")
case "input_audio_buffer.speech_started":
log.Println("[xAI] Speech started (VAD)")
if c.onSpeechStarted != nil {
c.onSpeechStarted()
}
case "input_audio_buffer.speech_stopped":
log.Println("[xAI] Speech stopped (VAD)")
case "error":
var msg ErrorMessage
if err := json.Unmarshal(data, &msg); err == nil {
log.Printf("[xAI] Error: %s - %s", msg.Error.Code, msg.Error.Message)
}
default:
// Log unhandled message types for debugging
log.Printf("[xAI] Received: %s", base.Type)
}
}
// handleAudioDelta processes received audio data
func (c *Client) handleAudioDelta(base64Audio string) {
if c.onAudio == nil {
return
}
// Decode base64
audioBytes, err := base64.StdEncoding.DecodeString(base64Audio)
if err != nil {
log.Printf("[xAI] Failed to decode audio: %v", err)
return
}
// Convert bytes to int16 (little endian)
pcm := make([]int16, len(audioBytes)/2)
for i := 0; i < len(pcm); i++ {
pcm[i] = int16(binary.LittleEndian.Uint16(audioBytes[i*2:]))
}
c.onAudio(pcm)
}