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go-ts/cmd/voicebot/main.go

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package main
import (
"flag"
"fmt"
"log"
"os"
"os/signal"
"sync"
"syscall"
"time"
"go-ts/pkg/ts3client"
"go-ts/pkg/xai"
)
// UserInfo tracks connected users (no individual sessions)
type UserInfo struct {
ClientID uint16
Nickname string
}
// Bot manages the TeamSpeak connection and single global xAI session
type Bot struct {
ts3 *ts3client.Client
apiKey string
voice string
prompt string
greeting string
selfID uint16
users map[uint16]*UserInfo
usersMu sync.RWMutex
startTime time.Time
// Global xAI Session (one for all users)
globalXAI *xai.Client
globalMu sync.Mutex
// Input audio mixing (multiple users → one stream)
inputBuffer []int16
inputMu sync.Mutex
lastInputTime time.Time
// Output audio (xAI response → TeamSpeak)
outputQueue chan []int16
outputBuffer []int16
outputMu sync.Mutex
done chan struct{}
}
func main() {
serverAddr := flag.String("server", "127.0.0.1:9987", "TeamSpeak 3 Server Address")
nickname := flag.String("nickname", "GrokBot", "Bot nickname")
voice := flag.String("voice", xai.VoiceAra, "xAI voice (Ara, Rex, Sal, Eve, Leo)")
greeting := flag.String("greeting", "", "Greeting message when users join (empty to disable)")
room := flag.String("room", "", "Channel name to join after connecting (empty = stay in default)")
flag.Parse()
apiKey := os.Getenv("XAI_API_KEY")
if apiKey == "" {
log.Fatal("XAI_API_KEY environment variable not set")
}
log.Println("=== xAI Voice Bot for TeamSpeak (Unified Session) ===")
log.Printf("Server: %s", *serverAddr)
log.Printf("Nickname: %s", *nickname)
log.Printf("Voice: %s", *voice)
bot := &Bot{
apiKey: apiKey,
voice: *voice,
prompt: "Eres Grok, un asistente de voz amigable y útil en un canal de TeamSpeak. Puedes escuchar a múltiples personas hablando. Responde de forma concisa y natural. Si varias personas hablan, trata de entender el contexto de la conversación grupal.",
greeting: *greeting,
users: make(map[uint16]*UserInfo),
startTime: time.Now(),
inputBuffer: make([]int16, 0, 960*50), // ~1 second buffer
outputQueue: make(chan []int16, 500), // ~10 seconds of audio
done: make(chan struct{}),
}
// Create TeamSpeak client
bot.ts3 = ts3client.New(*serverAddr, ts3client.Config{
Nickname: *nickname,
})
// Register event handlers
bot.ts3.On(ts3client.EventConnected, func(e *ts3client.ConnectedEvent) {
bot.selfID = e.ClientID
log.Printf("✓ Conectado a TeamSpeak! ClientID=%d, Server=%s", e.ClientID, e.ServerName)
// Initialize global xAI session after connecting
go func() {
if err := bot.initGlobalSession(); err != nil {
log.Printf("[Global] Error iniciando sesión xAI: %v", err)
}
}()
})
bot.ts3.On(ts3client.EventChannelList, func(e *ts3client.ChannelListEvent) {
log.Printf("✓ %d canales disponibles", len(e.Channels))
// Join specified room if provided
if *room != "" {
go func() {
// Small delay to ensure connection is fully established
time.Sleep(500 * time.Millisecond)
ch := bot.ts3.GetChannelByName(*room)
if ch != nil {
log.Printf("[Room] Uniéndose al canal: %s (ID=%d)", ch.Name, ch.ID)
if err := bot.ts3.JoinChannel(ch.ID); err != nil {
log.Printf("[Room] Error al unirse al canal: %v", err)
} else {
log.Printf("[Room] ✓ Unido al canal: %s", ch.Name)
}
} else {
log.Printf("[Room] ⚠ Canal no encontrado: %s", *room)
}
}()
}
})
bot.ts3.On(ts3client.EventClientEnter, func(e *ts3client.ClientEnterEvent) {
// Don't track ourselves
if e.ClientID == bot.selfID {
log.Printf(" (Soy yo, ignorando)")
return
}
log.Printf("→ Usuario entró: %s (ID=%d)", e.Nickname, e.ClientID)
bot.usersMu.Lock()
bot.users[e.ClientID] = &UserInfo{
ClientID: e.ClientID,
Nickname: e.Nickname,
}
bot.usersMu.Unlock()
// Notify xAI about new user (if past startup grace period)
if bot.greeting != "" && time.Since(bot.startTime) > 3*time.Second {
bot.globalMu.Lock()
if bot.globalXAI != nil && bot.globalXAI.IsConnected() {
msg := fmt.Sprintf("%s. El usuario %s acaba de unirse al canal.", bot.greeting, e.Nickname)
if err := bot.globalXAI.SendText(msg); err != nil {
log.Printf("[Global] Error enviando notificación: %v", err)
}
}
bot.globalMu.Unlock()
}
})
bot.ts3.On(ts3client.EventClientLeft, func(e *ts3client.ClientLeftEvent) {
bot.usersMu.Lock()
if user, ok := bot.users[e.ClientID]; ok {
log.Printf("← Usuario salió: %s (ID=%d, %s)", user.Nickname, e.ClientID, e.Reason)
delete(bot.users, e.ClientID)
}
bot.usersMu.Unlock()
})
// Audio handler: Mix ALL incoming audio into unified buffer
bot.ts3.On(ts3client.EventAudio, func(e *ts3client.AudioEvent) {
bot.handleInputAudio(e.SenderID, e.PCM)
})
bot.ts3.On(ts3client.EventError, func(e *ts3client.ErrorEvent) {
if e.ID != "0" {
log.Printf("! Error del servidor: [%s] %s", e.ID, e.Message)
}
})
// Handle shutdown
shutdownDone := make(chan struct{})
go func() {
sigChan := make(chan os.Signal, 1)
signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM)
<-sigChan
log.Println("Cerrando...")
// Signal all goroutines to stop
close(bot.done)
// Close global xAI session
bot.globalMu.Lock()
if bot.globalXAI != nil {
bot.globalXAI.Close()
}
bot.globalMu.Unlock()
// Wait for goroutines
time.Sleep(200 * time.Millisecond)
// Disconnect from TeamSpeak
bot.ts3.Disconnect()
close(shutdownDone)
}()
// Start input sender (sends mixed audio to xAI)
go bot.runInputSender()
// Start output mixer (sends xAI audio to TeamSpeak)
go bot.runOutputSender()
// Connect to TeamSpeak
if err := bot.ts3.Connect(); err != nil {
select {
case <-shutdownDone:
log.Println("Conexión cerrada por shutdown")
default:
log.Fatalf("Error de conexión: %v", err)
}
}
log.Println("Esperando confirmación final de shutdown...")
<-shutdownDone
log.Println("Shutdown completado. Saliendo.")
os.Exit(0)
}
// initGlobalSession creates the single xAI session for all users
func (b *Bot) initGlobalSession() error {
log.Println("[Global] Iniciando sesión xAI global...")
xaiClient := xai.New(b.apiKey)
// Handle output audio from xAI → buffer for TeamSpeak
xaiClient.OnAudio(func(pcm []int16) {
b.outputMu.Lock()
b.outputBuffer = append(b.outputBuffer, pcm...)
// Queue complete 960-sample frames
for len(b.outputBuffer) >= 960 {
frame := make([]int16, 960)
copy(frame, b.outputBuffer[:960])
b.outputBuffer = b.outputBuffer[960:]
select {
case b.outputQueue <- frame:
default:
// Queue full, drop oldest
}
}
b.outputMu.Unlock()
})
// Log transcripts
xaiClient.OnTranscript(func(text string) {
log.Printf("[Grok] %s", text)
})
// Connect to xAI
if err := xaiClient.Connect(); err != nil {
return fmt.Errorf("connect: %w", err)
}
// Configure the session
if err := xaiClient.ConfigureSession(b.voice, b.prompt); err != nil {
xaiClient.Close()
return fmt.Errorf("configure: %w", err)
}
b.globalMu.Lock()
b.globalXAI = xaiClient
b.globalMu.Unlock()
log.Println("[Global] ✓ Sesión xAI global activa")
return nil
}
// handleInputAudio mixes incoming audio from any user into the unified buffer
func (b *Bot) handleInputAudio(senderID uint16, pcm []int16) {
b.inputMu.Lock()
defer b.inputMu.Unlock()
// Extend buffer if needed
neededLen := len(pcm)
currentLen := len(b.inputBuffer)
if currentLen < neededLen {
// Extend with zeros
b.inputBuffer = append(b.inputBuffer, make([]int16, neededLen-currentLen)...)
}
// Mix (add with clipping protection)
for i, sample := range pcm {
val := int32(b.inputBuffer[i]) + int32(sample)
if val > 32767 {
val = 32767
}
if val < -32768 {
val = -32768
}
b.inputBuffer[i] = int16(val)
}
b.lastInputTime = time.Now()
}
// runInputSender sends buffered audio to xAI every 20ms
func (b *Bot) runInputSender() {
ticker := time.NewTicker(20 * time.Millisecond)
defer ticker.Stop()
for {
select {
case <-b.done:
return
case <-ticker.C:
b.inputMu.Lock()
if len(b.inputBuffer) >= 960 {
// Extract one frame
frame := make([]int16, 960)
copy(frame, b.inputBuffer[:960])
// Shift buffer (remove consumed samples)
b.inputBuffer = b.inputBuffer[960:]
b.inputMu.Unlock()
// Send to global xAI session
b.globalMu.Lock()
if b.globalXAI != nil && b.globalXAI.IsConnected() {
b.globalXAI.SendAudio(frame)
}
b.globalMu.Unlock()
} else {
b.inputMu.Unlock()
}
}
}
}
// runOutputSender sends xAI audio responses to TeamSpeak with proper timing
func (b *Bot) runOutputSender() {
ticker := time.NewTicker(20 * time.Millisecond)
defer ticker.Stop()
for {
select {
case <-b.done:
return
case <-ticker.C:
select {
case frame := <-b.outputQueue:
if err := b.ts3.SendAudio(frame); err != nil {
log.Printf("[Output] Error sending audio: %v", err)
}
default:
// No audio to send
}
}
}
}