24 Commits

Author SHA1 Message Date
Jose Luis Montañes Ojados
9ed1d4f60e ci: automate release notes generation using git log
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Build and Release / release (push) Successful in 8s
2026-01-17 03:15:53 +01:00
Jose Luis Montañes Ojados
a639558ce4 docs: update README with new binary naming and release instructions
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Build and Release / build-linux (push) Successful in 34s
Build and Release / build-windows (push) Successful in 1m52s
Build and Release / release (push) Successful in 4s
2026-01-17 03:10:02 +01:00
Jose Luis Montañes Ojados
3dc4942942 ci: rename binaries to ts3-tui and improve artifact naming 2026-01-17 03:09:31 +01:00
Jose Luis Montañes Ojados
ed8f9a4538 ci: set linux job to run on x86_64 host runner
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Build and Release / build-linux (push) Successful in 34s
Build and Release / build-windows (push) Successful in 1m54s
Build and Release / release (push) Successful in 29s
2026-01-17 02:54:39 +01:00
Jose Luis Montañes Ojados
1283fdc9c4 ci: consolidate build workflows and automate Gitea releases 2026-01-17 02:54:04 +01:00
Jose Luis Montañes Ojados
71017f1e61 ci: add architecture suffixes and document WSL2 runner setup 2026-01-17 02:47:15 +01:00
Jose Luis Montañes Ojados
81d73e9b08 ci: disable go cache to prevent hangs on self-hosted runner
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2026-01-17 02:40:11 +01:00
Jose Luis Montañes Ojados
36111ff781 fix: linux arm64 build error (Dup2 is not available, use unix.Dup2) 2026-01-17 02:38:50 +01:00
Jose Luis Montañes Ojados
3a1db4e80c ci: bundle required DLLs in Windows artifact 2026-01-17 02:38:03 +01:00
Jose Luis Montañes Ojados
7284b9d4b9 ci: downgrade upload-artifact to v3 for Gitea compatibility
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2026-01-17 02:31:21 +01:00
Jose Luis Montañes Ojados
206f158c8e ci: fix dependencies and Go path for Gitea Actions
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2026-01-17 02:28:13 +01:00
Jose Luis Montañes Ojados
2cd818c331 ci: fix Gitea CI workflows to build the TUI application for Linux and Windows.
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2026-01-17 02:24:02 +01:00
Jose Luis Montañes Ojados
952552302a ci: add Linux and Windows build workflow for Gitea Actions
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 5s
2026-01-17 02:15:39 +01:00
Jose Luis Montañes Ojados
b6224cd2fd feat: Add Gitea Actions demo workflow.
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2026-01-17 02:05:54 +01:00
Jose Luis Montañes Ojados
5ff7affd95 style: update About view credits format 2026-01-17 02:01:49 +01:00
Jose Luis Montañes Ojados
6ae4d39b92 refactor: move PowerShell scripts to a dedicated scripts/ directory and remove unused timestamp.go. 2026-01-17 01:50:54 +01:00
Jose Luis Montañes Ojados
d7eb34c7d4 feat: Add VS Code Go development settings for tool environment variables and gopls configuration. 2026-01-17 01:49:11 +01:00
Jose Luis Montañes Ojados
46fe506585 docs: add VS Code development guide to readme 2026-01-17 01:48:20 +01:00
Jose Luis Montañes Ojados
b067dbb7bf docs: add linux dependencies and wsl2 audio setup to readme 2026-01-17 01:39:37 +01:00
Jose Luis Montañes Ojados
7f7d62d7d8 docs: final walkthrough and task updates for audio and linux fixes 2026-01-17 01:39:09 +01:00
Jose Luis Montañes Ojados
c81f64d9ca feat: full WSL2 audio support and Windows audio stability fix 2026-01-17 01:38:13 +01:00
Jose Luis Montañes Ojados
c1bb24473e Implement spacer skipping in navigation tree 2026-01-17 00:58:55 +01:00
Jose Luis Montañes Ojados
3a57f41fc2 Implement Poke functionality, refine talking status and add local log events 2026-01-17 00:53:50 +01:00
Jose Luis Montañes Ojados
be5e26486c Implement Poke functionality with dynamic message and focus redirection 2026-01-17 00:25:42 +01:00
26 changed files with 1035 additions and 115 deletions

117
.gitea/workflows/build.yml Normal file
View File

@@ -0,0 +1,117 @@
name: Build and Release
on:
push:
branches: [master]
tags: ['v*']
jobs:
build-windows:
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Go
uses: actions/setup-go@v5
with:
go-version: '1.24'
cache: false
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: MINGW64
path-type: inherit
update: true
install: >-
mingw-w64-x86_64-gcc
mingw-w64-x86_64-opus
mingw-w64-x86_64-opusfile
mingw-w64-x86_64-portaudio
mingw-w64-x86_64-pkgconf
zip
- name: Build TUI
run: |
export CGO_ENABLED=1
mkdir -p dist
# More descriptive name: ts3-tui
go build -o dist/ts3-tui.exe ./cmd/tui
# Copy DLLs
cp /mingw64/bin/libogg-0.dll dist/
cp /mingw64/bin/libopus-0.dll dist/
cp /mingw64/bin/libopusfile-0.dll dist/
cp /mingw64/bin/libportaudio-2.dll dist/ || true
# Create ZIP with architecture name
cd dist && zip -r ../ts3-tui-windows-x86_64.zip . *
- name: Upload Artifact
uses: actions/upload-artifact@v3
with:
name: ts3-tui-windows-zip
path: ts3-tui-windows-x86_64.zip
build-linux:
runs-on: linux-x86_64
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Go
uses: actions/setup-go@v5
with:
go-version: '1.24'
cache: false
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
libportaudio2 portaudio19-dev \
libopus-dev libopusfile-dev \
libpulse-dev pkg-config gcc
- name: Build TUI
run: |
export CGO_ENABLED=1
export ARCH=$(uname -m)
mkdir -p dist
# More descriptive name: ts3-tui-linux-ARCH
go build -o dist/ts3-tui-linux-${ARCH} ./cmd/tui
- name: Upload Artifact
uses: actions/upload-artifact@v3
with:
name: ts3-tui-linux-binaries
path: dist/*
release:
needs: [build-windows, build-linux]
if: startsWith(github.ref, 'refs/tags/v')
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Generate Changelog
run: |
# Get commits since the last tag (or since the beginning)
git log --oneline $(git describe --tags --abbrev=0 HEAD^ 2>/dev/null || git rev-list --max-parents=0 HEAD)..HEAD > changelog.txt
- name: Download Artifacts
uses: actions/download-artifact@v3
- name: Create Release
uses: softprops/action-gh-release@v1
with:
body_path: changelog.txt
files: |
ts3-tui-windows-zip/ts3-tui-windows-x86_64.zip
ts3-tui-linux-binaries/*
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

15
.vscode/settings.json vendored Normal file
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@@ -0,0 +1,15 @@
{
"go.toolsEnvVars": {
"CGO_ENABLED": "1",
"PATH": "D:\\esto_al_path\\msys64\\mingw64\\bin;${env:PATH}",
"PKG_CONFIG_PATH": "D:\\esto_al_path\\msys64\\mingw64\\lib\\pkgconfig"
},
"gopls": {
"formatting.gofumpt": true,
"ui.diagnostic.diagnosticsDelay": "300ms",
"build.directoryFilters": [
"-vendor"
]
},
"go.lintOnSave": "package"
}

View File

@@ -56,6 +56,9 @@ func main() {
} }
} }
// Silence noise (ALSA/PortAudio) on Linux or if debugFile is set
redirectStderr(debugFile)
// Create the TUI model // Create the TUI model
m := NewModel(*serverAddr, *nickname) m := NewModel(*serverAddr, *nickname)

View File

@@ -22,6 +22,7 @@ const (
FocusChat FocusChat
FocusInput FocusInput
FocusUserView FocusUserView
FocusAbout
) )
// ListItem represents an item in the navigation tree (Channel or User) // ListItem represents an item in the navigation tree (Channel or User)
@@ -31,6 +32,14 @@ type ListItem struct {
User *UserNode User *UserNode
} }
func (l ListItem) IsSpacer() bool {
if l.IsUser || l.Channel == nil {
return false
}
// TeamSpeak spacers usually look like [spacer0], [*spacer1], etc.
return strings.Contains(strings.ToLower(l.Channel.Name), "[spacer")
}
// ChatMessage represents a message in the chat // ChatMessage represents a message in the chat
type ChatMessage struct { type ChatMessage struct {
Time time.Time Time time.Time
@@ -71,6 +80,7 @@ type Model struct {
// UI State // UI State
focus Focus focus Focus
lastFocus Focus // To return from About view
width, height int width, height int
channels []ChannelNode channels []ChannelNode
items []ListItem // Flattened list for navigation items []ListItem // Flattened list for navigation
@@ -101,6 +111,7 @@ type Model struct {
// User View // User View
showUserView bool showUserView bool
viewUser *UserNode viewUser *UserNode
pokeID uint16 // Target ID for pending poke
} }
// addLog adds a message to the log panel // addLog adds a message to the log panel
@@ -182,6 +193,16 @@ type clientLeftMsg struct {
clientID uint16 clientID uint16
} }
type clientMovedMsg struct {
clientID uint16
channelID uint64
}
type pokeMsg struct {
senderName string
message string
}
type chatMsg struct { type chatMsg struct {
senderID uint16 senderID uint16
senderName string senderName string
@@ -239,6 +260,20 @@ func (m *Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
m.audioPlayer.PlayPCM(e.SenderID, e.PCM) m.audioPlayer.PlayPCM(e.SenderID, e.PCM)
} }
}) })
m.client.On(ts3client.EventClientMoved, func(e *ts3client.ClientMovedEvent) {
m.program.Send(clientMovedMsg{
clientID: e.ClientID,
channelID: e.ChannelID,
})
})
m.client.On(ts3client.EventPoke, func(e *ts3client.PokeEvent) {
m.program.Send(pokeMsg{
senderName: e.SenderName,
message: e.Message,
})
})
} }
// Initialize audio player // Initialize audio player
@@ -348,6 +383,29 @@ func (m *Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
} }
return m, nil return m, nil
case clientMovedMsg:
if msg.clientID == m.selfID {
chName := "Unknown"
if ch := m.client.GetChannel(msg.channelID); ch != nil {
chName = ch.Name
}
m.chatMessages = append(m.chatMessages, ChatMessage{
Time: time.Now(),
Sender: "SYSTEM",
Content: fmt.Sprintf("You moved to channel: %s", chName),
})
}
return m, nil
case pokeMsg:
m.chatMessages = append(m.chatMessages, ChatMessage{
Time: time.Now(),
Sender: "POKE",
Content: fmt.Sprintf("[%s]: %s", msg.senderName, msg.message),
})
m.addLog("Received poke from %s: %s", msg.senderName, msg.message)
return m, nil
case chatMsg: case chatMsg:
m.chatMessages = append(m.chatMessages, ChatMessage{ m.chatMessages = append(m.chatMessages, ChatMessage{
Time: time.Now(), Time: time.Now(),
@@ -455,6 +513,35 @@ func (m *Model) updateChannelList(channels []*ts3client.Channel) {
} }
} }
} }
// Ensure selectedIdx is valid (not on a spacer)
if len(m.items) > 0 {
if m.selectedIdx >= len(m.items) {
m.selectedIdx = len(m.items) - 1
}
// If current is a spacer, find next valid one
if m.items[m.selectedIdx].IsSpacer() {
found := false
// Try going down
for i := m.selectedIdx; i < len(m.items); i++ {
if !m.items[i].IsSpacer() {
m.selectedIdx = i
found = true
break
}
}
// If not found, try going up
if !found {
for i := m.selectedIdx; i >= 0; i-- {
if !m.items[i].IsSpacer() {
m.selectedIdx = i
break
}
}
}
}
}
} }
func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) { func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
@@ -475,7 +562,16 @@ func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
case "tab": case "tab":
// Cycle focus // Cycle focus
m.focus = (m.focus + 1) % 3 m.focus = (m.focus + 1) % 4 // FocusChannels, FocusChat, FocusInput, FocusUserView
return m, nil
case "f1":
if m.focus == FocusAbout {
m.focus = m.lastFocus
} else {
m.lastFocus = m.focus
m.focus = FocusAbout
}
return m, nil return m, nil
} }
@@ -485,8 +581,8 @@ func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
return m.handleInputKeys(msg) return m.handleInputKeys(msg)
} }
// 3. Global Shortcuts (Only when NOT in Input) // 3. Global Shortcuts (Only when NOT in Input or About)
if m.focus != FocusInput && m.focus != FocusUserView { if m.focus != FocusInput && m.focus != FocusUserView && m.focus != FocusAbout {
switch msg.String() { switch msg.String() {
case "q": case "q":
// Quit (same as ctrl+c) // Quit (same as ctrl+c)
@@ -564,11 +660,20 @@ func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
return m.handleChatKeys(msg) return m.handleChatKeys(msg)
case FocusUserView: case FocusUserView:
return m.handleUserViewKeys(msg) return m.handleUserViewKeys(msg)
case FocusAbout:
return m.handleAboutViewKeys(msg)
} }
return m, nil return m, nil
} }
func (m *Model) handleChatKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) { func (m *Model) handleChatKeys(_ tea.KeyMsg) (tea.Model, tea.Cmd) {
return m, nil
}
func (m *Model) handleAboutViewKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
if msg.String() == "esc" || msg.String() == "f1" {
m.focus = m.lastFocus
}
return m, nil return m, nil
} }
@@ -588,6 +693,13 @@ func (m *Model) handleUserViewKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
m.focus = FocusChannels m.focus = FocusChannels
m.showUserView = false m.showUserView = false
case "1":
// Initiate Poke: set target, clear input, and focus it
m.pokeID = u.ID
m.focus = FocusInput
m.inputText = ""
m.addLog("Write poke message for %s and press Enter...", u.Nickname)
case "2": case "2":
// Toggle mute for this user // Toggle mute for this user
_, muted := m.audioPlayer.GetUserSettings(u.ID) _, muted := m.audioPlayer.GetUserSettings(u.ID)
@@ -618,17 +730,37 @@ func (m *Model) handleUserViewKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
func (m *Model) handleChannelKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) { func (m *Model) handleChannelKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
switch msg.String() { switch msg.String() {
case "up", "k": case "up", "k":
if m.selectedIdx > 0 { for m.selectedIdx > 0 {
m.selectedIdx-- m.selectedIdx--
if !m.items[m.selectedIdx].IsSpacer() {
break
}
// If we hit the top and it's a spacer, we might need to go down to find the first valid one
if m.selectedIdx == 0 && m.items[m.selectedIdx].IsSpacer() {
// Search forward for the first valid one
for i := 0; i < len(m.items); i++ {
if !m.items[i].IsSpacer() {
m.selectedIdx = i
break
}
}
break
}
} }
case "down", "j": case "down", "j":
if m.selectedIdx < len(m.items)-1 { for m.selectedIdx < len(m.items)-1 {
m.selectedIdx++ m.selectedIdx++
if !m.items[m.selectedIdx].IsSpacer() {
break
}
} }
case "enter": case "enter":
// Join selected channel OR open user view // Join selected channel OR open user view
if m.selectedIdx < len(m.items) && m.client != nil { if m.selectedIdx < len(m.items) && m.client != nil {
item := m.items[m.selectedIdx] item := m.items[m.selectedIdx]
if item.IsSpacer() {
return m, nil // Do nothing for spacers
}
if !item.IsUser { if !item.IsUser {
// Channel // Channel
ch := item.Channel ch := item.Channel
@@ -656,11 +788,27 @@ func (m *Model) handleInputKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
switch msg.String() { switch msg.String() {
case "enter": case "enter":
if m.inputText != "" && m.client != nil { if m.inputText != "" && m.client != nil {
if m.pokeID != 0 {
err := m.client.Poke(m.pokeID, m.inputText)
if err != nil {
m.addLog("Error poking client %d: %v", m.pokeID, err)
} else {
m.addLog("Poke sent!")
}
m.pokeID = 0
m.focus = FocusUserView
} else {
m.client.SendChannelMessage(m.inputText) m.client.SendChannelMessage(m.inputText)
}
m.inputText = "" m.inputText = ""
} }
case "esc": case "esc":
if m.pokeID != 0 {
m.pokeID = 0
m.focus = FocusUserView
} else {
m.focus = FocusChannels m.focus = FocusChannels
}
m.inputText = "" m.inputText = ""
case "backspace": case "backspace":
if len(m.inputText) > 0 { if len(m.inputText) > 0 {
@@ -688,6 +836,10 @@ func (m *Model) handleInputKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
// View renders the UI // View renders the UI
func (m *Model) View() string { func (m *Model) View() string {
if m.focus == FocusAbout {
return m.renderAboutView()
}
if m.width == 0 { if m.width == 0 {
return "Loading..." return "Loading..."
} }
@@ -794,7 +946,11 @@ func (m *Model) View() string {
} }
// Input // Input
inputContent := "> " + m.inputText prompt := "> "
if m.pokeID != 0 {
prompt = "[Poke Message] > "
}
inputContent := prompt + m.inputText
if m.focus == FocusInput { if m.focus == FocusInput {
inputStyle = inputStyle.BorderForeground(lipgloss.Color("212")) inputStyle = inputStyle.BorderForeground(lipgloss.Color("212"))
inputContent += "█" inputContent += "█"
@@ -1062,7 +1218,7 @@ func (m *Model) renderUserView() string {
fmt.Sprintf("%s %s", labelStyle.Render("Local Mute:"), muteStr), fmt.Sprintf("%s %s", labelStyle.Render("Local Mute:"), muteStr),
"", "",
"--- Menu ---", "--- Menu ---",
"1. Poke (Not Impl)", "1. Poke",
"2. Toggle Local Mute", "2. Toggle Local Mute",
"+/-: Adjust Volume", "+/-: Adjust Volume",
"", "",
@@ -1071,3 +1227,35 @@ func (m *Model) renderUserView() string {
return lipgloss.JoinVertical(lipgloss.Left, info...) return lipgloss.JoinVertical(lipgloss.Left, info...)
} }
func (m *Model) renderAboutView() string {
titleStyle := lipgloss.NewStyle().
Bold(true).
Foreground(lipgloss.Color("205")).
MarginBottom(1).
Align(lipgloss.Center)
boxStyle := lipgloss.NewStyle().
Border(lipgloss.RoundedBorder()).
BorderForeground(lipgloss.Color("62")).
Padding(2).
Width(60).
Align(lipgloss.Center)
mainContent := lipgloss.JoinVertical(lipgloss.Center,
titleStyle.Render("TS3 TUI CLIENT"),
lipgloss.NewStyle().Foreground(lipgloss.Color("250")).Render("Una terminal potente para tus comunidades."),
"",
lipgloss.NewStyle().Bold(true).Render("Hecho en Antigravity"),
"",
lipgloss.NewStyle().Bold(true).Render("Con la ayuda de:"),
lipgloss.NewStyle().Foreground(lipgloss.Color("212")).Render("- Gemini 3 Pro"),
lipgloss.NewStyle().Foreground(lipgloss.Color("212")).Render("- Claude Opus 4.5"),
"",
"",
lipgloss.NewStyle().Faint(true).Render("(Presiona ESC o F1 para volver)"),
)
// Center everything on screen
return lipgloss.Place(m.width, m.height, lipgloss.Center, lipgloss.Center, boxStyle.Render(mainContent))
}

24
cmd/tui/noise_linux.go Normal file
View File

@@ -0,0 +1,24 @@
//go:build linux
package main
import (
"os"
"golang.org/x/sys/unix"
)
func redirectStderr(f *os.File) {
if f == nil {
// Silence altogether if no debug file
null, err := os.OpenFile(os.DevNull, os.O_WRONLY, 0)
if err == nil {
_ = unix.Dup2(int(null.Fd()), int(os.Stderr.Fd()))
}
return
}
// Redirect fd 2 (stderr) to our debug file
// This captures C-level library noise (ALSA, PortAudio) into the log
_ = unix.Dup2(int(f.Fd()), int(os.Stderr.Fd()))
}

12
cmd/tui/noise_other.go Normal file
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@@ -0,0 +1,12 @@
//go:build !linux
package main
import (
"os"
)
func redirectStderr(f *os.File) {
// No-op on other platforms for now
// Windows doesn't have the ALSA noise problem
}

1
go.mod
View File

@@ -13,6 +13,7 @@ require (
github.com/charmbracelet/bubbletea v1.3.10 github.com/charmbracelet/bubbletea v1.3.10
github.com/charmbracelet/lipgloss v1.1.0 github.com/charmbracelet/lipgloss v1.1.0
github.com/go-ole/go-ole v1.2.6 github.com/go-ole/go-ole v1.2.6
github.com/gordonklaus/portaudio v0.0.0-20250206071425-98a94950218b
github.com/gorilla/websocket v1.5.3 github.com/gorilla/websocket v1.5.3
github.com/moutend/go-wca v0.3.0 github.com/moutend/go-wca v0.3.0
gopkg.in/hraban/opus.v2 v2.0.0-20230925203106-0188a62cb302 gopkg.in/hraban/opus.v2 v2.0.0-20230925203106-0188a62cb302

2
go.sum
View File

@@ -20,6 +20,8 @@ github.com/erikgeiser/coninput v0.0.0-20211004153227-1c3628e74d0f h1:Y/CXytFA4m6
github.com/erikgeiser/coninput v0.0.0-20211004153227-1c3628e74d0f/go.mod h1:vw97MGsxSvLiUE2X8qFplwetxpGLQrlU1Q9AUEIzCaM= github.com/erikgeiser/coninput v0.0.0-20211004153227-1c3628e74d0f/go.mod h1:vw97MGsxSvLiUE2X8qFplwetxpGLQrlU1Q9AUEIzCaM=
github.com/go-ole/go-ole v1.2.6 h1:/Fpf6oFPoeFik9ty7siob0G6Ke8QvQEuVcuChpwXzpY= github.com/go-ole/go-ole v1.2.6 h1:/Fpf6oFPoeFik9ty7siob0G6Ke8QvQEuVcuChpwXzpY=
github.com/go-ole/go-ole v1.2.6/go.mod h1:pprOEPIfldk/42T2oK7lQ4v4JSDwmV0As9GaiUsvbm0= github.com/go-ole/go-ole v1.2.6/go.mod h1:pprOEPIfldk/42T2oK7lQ4v4JSDwmV0As9GaiUsvbm0=
github.com/gordonklaus/portaudio v0.0.0-20250206071425-98a94950218b h1:WEuQWBxelOGHA6z9lABqaMLMrfwVyMdN3UgRLT+YUPo=
github.com/gordonklaus/portaudio v0.0.0-20250206071425-98a94950218b/go.mod h1:esZFQEUwqC+l76f2R8bIWSwXMaPbp79PppwZ1eJhFco=
github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg= github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE= github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
github.com/lucasb-eyer/go-colorful v1.2.0 h1:1nnpGOrhyZZuNyfu1QjKiUICQ74+3FNCN69Aj6K7nkY= github.com/lucasb-eyer/go-colorful v1.2.0 h1:1nnpGOrhyZZuNyfu1QjKiUICQ74+3FNCN69Aj6K7nkY=

View File

@@ -134,27 +134,42 @@ func (c *Client) Connect(address string) error {
defer ticker.Stop() defer ticker.Stop()
for { for {
// Recovery from panics in the main loop
func() {
defer func() {
if r := recover(); r != nil {
log.Printf("PANIC in Client loop: %v", r)
}
}()
select { select {
case <-c.done: case <-c.done:
log.Println("Client loop stopped") log.Println("Client loop stopped")
return nil return
case pkt := <-pktChan: case pkt := <-pktChan:
if pkt == nil { if pkt == nil {
// Channel closed // Channel closed
return nil return
} }
if err := c.handlePacket(pkt); err != nil { if err := c.handlePacket(pkt); err != nil {
log.Printf("Error handling packet: %v", err) log.Printf("Error handling packet: %v", err)
} }
case <-ticker.C: case <-ticker.C:
if !c.Connected { if !c.Connected {
continue // Don't send pings if not connected yet return // Don't send pings if not connected yet
} }
// Send KeepAlive Ping (Encrypted, No NewProtocol) // Send KeepAlive Ping (Encrypted, No NewProtocol)
if err := c.sendPing(); err != nil { if err := c.sendPing(); err != nil {
log.Printf("Error sending Ping: %v", err) log.Printf("Error sending Ping: %v", err)
} }
} }
}()
// Check if we should exit after the inner function
select {
case <-c.done:
return nil
default:
}
} }
} }

View File

@@ -226,8 +226,8 @@ func (c *Client) processCommand(data []byte, pkt *protocol.Packet) error {
cmdStr := string(data) cmdStr := string(data)
// Debug: Log packet flags and raw command preview (sanitized) // Debug: Log packet flags and raw command preview (sanitized)
log.Printf("Debug Packet: Compressed=%v, Fragmented=%v, RawLen=%d, Preview=%q", log.Printf("Debug Packet: PID=%d, Compressed=%v, Fragmented=%v, RawLen=%d, Preview=%q",
pkt.Header.FlagCompressed(), pkt.Header.FlagFragmented(), len(data), pkt.Header.PacketID, pkt.Header.FlagCompressed(), pkt.Header.FlagFragmented(), len(data),
func() string { func() string {
preview := cmdStr preview := cmdStr
if len(preview) > 100 { if len(preview) > 100 {
@@ -544,6 +544,28 @@ func (c *Client) processCommand(data []byte, pkt *protocol.Packet) error {
"message": msg, "message": msg,
}) })
case "notifyclientpoke":
msg := ""
invoker := "Unknown"
var invokerID uint16
if m, ok := args["msg"]; ok {
msg = protocol.Unescape(m)
}
if name, ok := args["invokername"]; ok {
invoker = protocol.Unescape(name)
}
if iid, ok := args["invokerid"]; ok {
var id uint64
fmt.Sscanf(iid, "%d", &id)
invokerID = uint16(id)
}
log.Printf("[Poke] %s: %s", invoker, msg)
c.emitEvent("client_poke", map[string]any{
"senderID": invokerID,
"senderName": invoker,
"message": msg,
})
case "notifyservergrouplist", "notifychannelgrouplist", "notifyclientneededpermissions": case "notifyservergrouplist", "notifychannelgrouplist", "notifyclientneededpermissions":
// Ignore verbose noisy setup commands // Ignore verbose noisy setup commands
default: default:

View File

@@ -1,3 +1,5 @@
//go:build windows
package audio package audio
import ( import (
@@ -11,8 +13,6 @@ import (
"github.com/moutend/go-wca/pkg/wca" "github.com/moutend/go-wca/pkg/wca"
) )
const captureFrameSamples = 960 // 20ms at 48kHz
// Capturer handles WASAPI audio capture from microphone // Capturer handles WASAPI audio capture from microphone
type Capturer struct { type Capturer struct {
client *wca.IAudioClient client *wca.IAudioClient

112
pkg/audio/capture_linux.go Normal file
View File

@@ -0,0 +1,112 @@
//go:build linux
package audio
import (
"fmt"
"sync"
"github.com/gordonklaus/portaudio"
)
// Capturer handles audio capture using PortAudio
type Capturer struct {
stream *portaudio.Stream
running bool
mu sync.Mutex
onAudio func(samples []int16)
currentLevel int
levelMu sync.RWMutex
}
func NewCapturer() (*Capturer, error) {
if err := initPortAudio(); err != nil {
return nil, err
}
return &Capturer{}, nil
}
func (c *Capturer) SetCallback(fn func(samples []int16)) {
c.mu.Lock()
c.onAudio = fn
c.mu.Unlock()
}
func (c *Capturer) Start() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.running {
return nil
}
var err error
c.stream, err = portaudio.OpenDefaultStream(1, 0, 48000, frameSamples, c.processCapture)
if err != nil {
return fmt.Errorf("failed to open portaudio capture stream: %w", err)
}
if err := c.stream.Start(); err != nil {
c.stream.Close()
return fmt.Errorf("failed to start portaudio capture stream: %w", err)
}
c.running = true
return nil
}
func (c *Capturer) Stop() {
c.mu.Lock()
defer c.mu.Unlock()
if !c.running {
return
}
c.running = false
if c.stream != nil {
c.stream.Abort()
}
}
func (c *Capturer) Close() {
c.Stop()
c.mu.Lock()
if c.stream != nil {
c.stream.Close()
}
c.mu.Unlock()
terminatePortAudio()
}
func (c *Capturer) processCapture(in []int16) {
c.mu.Lock()
callback := c.onAudio
running := c.running
c.mu.Unlock()
if !running || callback == nil {
return
}
// Calculate level
level := CalculateRMSLevel(in)
c.levelMu.Lock()
c.currentLevel = level
c.levelMu.Unlock()
// Clone buffer and send to callback
samples := make([]int16, len(in))
copy(samples, in)
callback(samples)
}
func (c *Capturer) GetLevel() int {
c.levelMu.RLock()
defer c.levelMu.RUnlock()
return c.currentLevel
}
func (c *Capturer) IsRunning() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.running
}

13
pkg/audio/common.go Normal file
View File

@@ -0,0 +1,13 @@
package audio
// Shared constants
const (
frameSamples = 960 // 20ms at 48kHz
captureFrameSamples = 960 // 20ms at 48kHz
)
// UserSettings represents per-user audio configuration
type UserSettings struct {
Volume float32 // 0.0 - 1.0 (or higher for boost)
Muted bool
}

45
pkg/audio/global_linux.go Normal file
View File

@@ -0,0 +1,45 @@
//go:build linux
package audio
import (
"fmt"
"os"
"sync"
"github.com/gordonklaus/portaudio"
)
var (
paMu sync.Mutex
paRefCount int
)
func initPortAudio() error {
paMu.Lock()
defer paMu.Unlock()
if paRefCount == 0 {
if err := portaudio.Initialize(); err != nil {
return err
}
devices, err := portaudio.Devices()
if err == nil {
fmt.Fprintf(os.Stderr, "[Audio] Linux/PortAudio initialized globally. Devices found: %d\n", len(devices))
}
}
paRefCount++
return nil
}
func terminatePortAudio() {
paMu.Lock()
defer paMu.Unlock()
paRefCount--
if paRefCount == 0 {
fmt.Fprintf(os.Stderr, "[Audio] Linux/PortAudio terminating globally...\n")
portaudio.Terminate()
}
}

View File

@@ -1,8 +1,11 @@
//go:build windows
package audio package audio
import ( import (
"encoding/binary" "encoding/binary"
"fmt" "fmt"
"log"
"sync" "sync"
"time" "time"
"unsafe" "unsafe"
@@ -32,19 +35,11 @@ type Player struct {
bufferMu sync.Mutex bufferMu sync.Mutex
} }
type UserSettings struct {
Volume float32 // 0.0 - 1.0 (or higher for boost)
Muted bool
}
const (
frameSamples = 960 // 20ms at 48kHz
)
// NewPlayer creates a new WASAPI audio player // NewPlayer creates a new WASAPI audio player
func NewPlayer() (*Player, error) { func NewPlayer() (*Player, error) {
// Initialize COM // Initialize COM
ole.CoInitializeEx(0, ole.COINIT_APARTMENTTHREADED) ole.CoInitializeEx(0, ole.COINIT_APARTMENTTHREADED)
log.Printf("[Audio] Windows/WASAPI initializing...")
var deviceEnumerator *wca.IMMDeviceEnumerator var deviceEnumerator *wca.IMMDeviceEnumerator
if err := wca.CoCreateInstance( if err := wca.CoCreateInstance(
@@ -255,7 +250,7 @@ func (p *Player) GetUserSettings(clientID uint16) (float32, bool) {
} }
func (p *Player) playbackLoop() { func (p *Player) playbackLoop() {
ticker := time.NewTicker(20 * time.Millisecond) ticker := time.NewTicker(10 * time.Millisecond)
defer ticker.Stop() defer ticker.Stop()
for { for {
@@ -269,6 +264,7 @@ func (p *Player) playbackLoop() {
} }
func (p *Player) writeFrame() { func (p *Player) writeFrame() {
for {
var padding uint32 var padding uint32
if err := p.client.GetCurrentPadding(&padding); err != nil { if err := p.client.GetCurrentPadding(&padding); err != nil {
return return
@@ -284,9 +280,11 @@ func (p *Player) writeFrame() {
// Mix audio from all active user buffers // Mix audio from all active user buffers
mixed := make([]int32, frameSamples) mixed := make([]int32, frameSamples)
activeUsers := 0 activeUsers := 0
hasAnyAudio := false
for id, buf := range p.userBuffers { for id, buf := range p.userBuffers {
if len(buf) > 0 { if len(buf) > 0 {
hasAnyAudio = true
activeUsers++ activeUsers++
// Take up to frameSamples from this user // Take up to frameSamples from this user
toTake := frameSamples toTake := frameSamples
@@ -316,6 +314,11 @@ func (p *Player) writeFrame() {
p.bufferMu.Unlock() p.bufferMu.Unlock()
// If no audio is playing, don't write anything (keep buffer empty for lower latency when audio starts)
if !hasAnyAudio {
return
}
// Get WASAPI buffer // Get WASAPI buffer
var buffer *byte var buffer *byte
if err := p.renderClient.GetBuffer(uint32(frameSamples), &buffer); err != nil { if err := p.renderClient.GetBuffer(uint32(frameSamples), &buffer); err != nil {
@@ -331,7 +334,7 @@ func (p *Player) writeFrame() {
for i := 0; i < int(frameSamples); i++ { for i := 0; i < int(frameSamples); i++ {
val := mixed[i] val := mixed[i]
// Apply volume // Apply master volume
val = int32(float32(val) * vol) val = int32(float32(val) * vol)
// Hard clipping // Hard clipping
@@ -345,3 +348,4 @@ func (p *Player) writeFrame() {
p.renderClient.ReleaseBuffer(uint32(frameSamples), 0) p.renderClient.ReleaseBuffer(uint32(frameSamples), 0)
} }
}

201
pkg/audio/playback_linux.go Normal file
View File

@@ -0,0 +1,201 @@
//go:build linux
package audio
import (
"fmt"
"sync"
"github.com/gordonklaus/portaudio"
)
// Player handles audio playback using PortAudio
type Player struct {
stream *portaudio.Stream
volume float32
muted bool
mu sync.Mutex
running bool
stopChan chan struct{}
// User buffers for mixing
userBuffers map[uint16][]int16
// User settings
userSettings map[uint16]*UserSettings
bufferMu sync.Mutex
}
func NewPlayer() (*Player, error) {
if err := initPortAudio(); err != nil {
return nil, err
}
p := &Player{
volume: 1.0,
muted: false,
stopChan: make(chan struct{}),
userBuffers: make(map[uint16][]int16),
userSettings: make(map[uint16]*UserSettings),
}
return p, nil
}
func (p *Player) Start() error {
p.mu.Lock()
if p.running {
p.mu.Unlock()
return nil
}
// Create stream (Mono, 48kHz, 16-bit)
// We'll use a callback-based stream for lower latency
var err error
p.stream, err = portaudio.OpenDefaultStream(0, 1, 48000, frameSamples, p.processAudio)
if err != nil {
p.mu.Unlock()
return fmt.Errorf("failed to open portaudio stream: %w", err)
}
if err := p.stream.Start(); err != nil {
p.stream.Close()
p.mu.Unlock()
return fmt.Errorf("failed to start portaudio stream: %w", err)
}
p.running = true
p.mu.Unlock()
return nil
}
func (p *Player) Stop() {
p.mu.Lock()
defer p.mu.Unlock()
if !p.running {
return
}
p.running = false
if p.stream != nil {
p.stream.Abort()
}
}
func (p *Player) Close() {
p.Stop()
p.mu.Lock()
if p.stream != nil {
p.stream.Close()
}
p.mu.Unlock()
terminatePortAudio()
}
// processAudio is the PortAudio callback
func (p *Player) processAudio(out []int16) {
p.bufferMu.Lock()
defer p.bufferMu.Unlock()
// Initial silence
for i := range out {
out[i] = 0
}
if p.muted {
return
}
p.mu.Lock()
vol := p.volume
p.mu.Unlock()
mixed := make([]int32, len(out))
for id, buf := range p.userBuffers {
if len(buf) > 0 {
toTake := len(out)
if len(buf) < toTake {
toTake = len(buf)
}
for i := 0; i < toTake; i++ {
sample := int32(buf[i])
if settings, ok := p.userSettings[id]; ok {
sample = int32(float32(sample) * settings.Volume)
}
mixed[i] += sample
}
// Advance buffer
if len(buf) <= len(out) {
delete(p.userBuffers, id)
} else {
p.userBuffers[id] = buf[len(out):]
}
}
}
// Apply master volume and clip
for i := 0; i < len(out); i++ {
val := int32(float32(mixed[i]) * vol)
if val > 32767 {
val = 32767
} else if val < -32768 {
val = -32768
}
out[i] = int16(val)
}
}
func (p *Player) PlayPCM(senderID uint16, samples []int16) {
p.bufferMu.Lock()
defer p.bufferMu.Unlock()
if settings, ok := p.userSettings[senderID]; ok && settings.Muted {
return
}
p.userBuffers[senderID] = append(p.userBuffers[senderID], samples...)
if len(p.userBuffers[senderID]) > 48000*2 {
drop := len(p.userBuffers[senderID]) - 48000
p.userBuffers[senderID] = p.userBuffers[senderID][drop:]
}
}
func (p *Player) SetVolume(vol float32) {
p.mu.Lock()
defer p.mu.Unlock()
p.volume = vol
}
func (p *Player) SetMuted(muted bool) {
p.mu.Lock()
defer p.mu.Unlock()
p.muted = muted
}
func (p *Player) SetUserVolume(clientID uint16, vol float32) {
p.bufferMu.Lock()
defer p.bufferMu.Unlock()
if _, ok := p.userSettings[clientID]; !ok {
p.userSettings[clientID] = &UserSettings{Volume: 1.0, Muted: false}
}
p.userSettings[clientID].Volume = vol
}
func (p *Player) SetUserMuted(clientID uint16, muted bool) {
p.bufferMu.Lock()
defer p.bufferMu.Unlock()
if _, ok := p.userSettings[clientID]; !ok {
p.userSettings[clientID] = &UserSettings{Volume: 1.0, Muted: false}
}
p.userSettings[clientID].Muted = muted
}
func (p *Player) GetUserSettings(clientID uint16) (float32, bool) {
p.bufferMu.Lock()
defer p.bufferMu.Unlock()
if settings, ok := p.userSettings[clientID]; ok {
return settings.Volume, settings.Muted
}
return 1.0, false
}

View File

@@ -124,6 +124,10 @@ func (c *Client) emit(event EventType, data any) {
if fn, ok := h.(func(*TalkingStatusEvent)); ok { if fn, ok := h.(func(*TalkingStatusEvent)); ok {
fn(data.(*TalkingStatusEvent)) fn(data.(*TalkingStatusEvent))
} }
case EventPoke:
if fn, ok := h.(func(*PokeEvent)); ok {
fn(data.(*PokeEvent))
}
} }
} }
} }
@@ -405,6 +409,13 @@ func (c *Client) handleInternalEvent(eventType string, data map[string]any) {
Channels: getInt(data, "channels"), Channels: getInt(data, "channels"),
}) })
case "client_poke":
c.emit(EventPoke, &PokeEvent{
SenderID: getUint16(data, "senderID"),
SenderName: getString(data, "senderName"),
Message: getString(data, "message"),
})
case "error": case "error":
c.emit(EventError, &ErrorEvent{ c.emit(EventError, &ErrorEvent{
ID: getString(data, "id"), ID: getString(data, "id"),

View File

@@ -235,6 +235,19 @@ func (c *Client) KickFromServer(clientID uint16, reason string) error {
return c.internal.SendCommand(cmd) return c.internal.SendCommand(cmd)
} }
// Poke sends a poke message to a specific client
func (c *Client) Poke(clientID uint16, message string) error {
if c.internal == nil {
return fmt.Errorf("not connected")
}
cmd := protocol.NewCommand("clientpoke")
cmd.AddParam("clid", fmt.Sprintf("%d", clientID))
cmd.AddParam("msg", message)
return c.internal.SendCommand(cmd)
}
// ============================================================================= // =============================================================================
// Info Methods // Info Methods
// ============================================================================= // =============================================================================

View File

@@ -25,8 +25,18 @@ const (
// Error events // Error events
EventError EventType = "error" EventError EventType = "error"
// Poke events
EventPoke EventType = "poke"
) )
// PokeEvent is emitted when a poke message is received
type PokeEvent struct {
SenderID uint16
SenderName string
Message string
}
// ConnectedEvent is emitted when the client successfully connects // ConnectedEvent is emitted when the client successfully connects
type ConnectedEvent struct { type ConnectedEvent struct {
ClientID uint16 ClientID uint16

122
readme.md Normal file
View File

@@ -0,0 +1,122 @@
# TeamSpeak TUI Client
A modern, fast, and lightweight TeamSpeak 3 client built in Go with a beautiful Terminal User Interface (TUI).
## 🚀 Features
- **Low Latency Audio**: Optimized for both Windows (WASAPI) and Linux (PortAudio).
- **Responsive UI**: Built with Bubble Tea for a smooth terminal experience.
- **Cross-Platform**: Full support for Windows and Linux (including WSL2).
- **Audio Controls**: Per-user volume and mute indicators.
## 🛠️ Linux Dependencies
To build the project on Linux (including Ubuntu/WSL2), you need to install the following system libraries:
```bash
sudo apt-get update
sudo apt-get install -y \
libportaudio2 \
portaudio19-dev \
libopus-dev \
libpulse-dev
```
### 🔊 WSL2 Audio Setup
WSL2 does not have direct access to your Windows audio hardware. To enable audio, we recommend using a PulseAudio network bridge:
1. **Install PulseAudio on Windows** (e.g., via [portable binaries](https://www.freedesktop.org/wiki/Software/PulseAudio/Ports/Windows/)).
2. **Enable TCP**: Edit `default.pa` in PulseAudio and add:
`load-module module-native-protocol-tcp auth-anonymous=1 listen=0.0.0.0`
3. **Environment Variable**: Set the `PULSE_SERVER` in your WSL2 shell:
```bash
export PULSE_SERVER=tcp:$(grep nameserver /etc/resolv.conf | awk '{print $2}'):4713
```
## 🏗️ Building
```bash
# General build
go build -o ts-tui ./cmd/tui
# Run with debug logging (highly recommended for audio setup)
go run ./cmd/tui --server your-ip:9987 --debug
```
## ⌨️ Common Keys
- `q`: Quit cleanly.
- `Arrows / hjkl`: Navigate channels and users.
- `Enter`: Join channel.
- `1`: Poke user (in User View).
- `m`: Mute/Unmute audio.
## 💻 Development with VS Code
This project uses Go **build tags** to support multiple platforms from the same codebase. This can sometimes cause "redeclared" errors or "undefined" symbols in VS Code if not configured correctly.
### Recommended Setup
1. **Windows + MSYS2**: If you are developing on Windows and have Opus/PortAudio installed via MSYS2, your `.vscode/settings.json` should include the paths to your MinGW64 environment:
```json
{
"go.toolsEnvVars": {
"CGO_ENABLED": "1",
"PATH": "C:\\msys64\\mingw64\\bin;${env:PATH}",
"PKG_CONFIG_PATH": "C:\\msys64\\mingw64\\lib\\pkgconfig"
}
}
```
2. **Build Tags**: Do **not** force both tags simultaneously (e.g., `-tags=linux,windows`) as this will cause "redeclared" errors for types defined in both systems (like `Player` or `Capturer`).
3. **Switching OS Analysis**: If you are on Windows but want to check for errors in the Linux files, update your settings to:
```json
"go.toolsEnvVars": { "GOOS": "linux" }
```
### Pro Tip: VS Code Remote - WSL
For the best experience when working on Linux features from Windows, use the **WSL extension**. Open VS Code inside your WSL environment (`code .` from the WSL terminal). This allows `gopls` to run directly in Linux, where all system headers and libraries are natively available.
## 🤖 Gitea Actions (CI/CD)
El archivo `.gitea/workflows/build.yml` automatiza la compilación y la creación de Releases.
1. **Builds automáticas**: Cada `push` a `master` genera artefactos descargables.
2. **Releases automáticas**: Al subir un tag (`git tag v*`), se crea una Release con:
- `ts3-tui-windows-x86_64.zip` (Portable: exe + dlls).
- `ts3-tui-linux-x86_64` (Para PC/WSL2).
- `ts3-tui-linux-aarch64` (Para ARM/Raspberry Pi).
### Cómo usar tu propio Windows como Runner
Si tu Gitea no tiene runners públicos, puedes convertir tu propia máquina Windows en uno:
1. **Descarga `act_runner`**: Descarga el binario oficial de [Gitea Actions Runner](https://gitea.com/gitea/act_runner/releases).
2. **Registro**:
- Ve a tu instancia de Gitea -> Administración del Sitio -> Actions -> Runners.
- Copia el **Registration Token**.
- Ejecuta: `./act_runner register`
- Introduce la URL de tu Gitea y el token.
- En **labels**, asegúrate de poner `windows-latest:host`.
3. **Ejecución**:
- Lanza el runner: `./act_runner daemon`.
- Ahora, cualquier push lanzará la build en tu PC de forma automática.
> [!TIP]
> El workflow usa **MSYS2** automáticamente para instalar `opus` y `portaudio` en el entorno temporal de la build, así que no necesitas configurar nada extra en el sistema del runner.
### Cómo añadir un Runner en WSL2 (para x86_64)
Si tu runner principal es ARM (como una Raspberry Pi) y quieres compilar para tu PC (x86_64), lo mejor es poner un runner dentro de WSL2:
1. **Entra en WSL2**: Ejecuta `wsl` en tu terminal.
2. **Descarga `act_runner`**:
```bash
curl -L https://gitea.com/gitea/act_runner/releases/download/v0.2.13/act_runner-0.2.13-linux-amd64 -o act_runner
chmod +x act_runner
```
3. **Registro**:
- Igual que en Windows, usa `./act_runner register` con el token de tu Gitea.
- En **labels**, pon algo como `linux-x86_64:host`.
4. **Actualiza el workflow**:
- En `.gitea/workflows/build.yml`, cambia `runs-on: ubuntu-latest` por `runs-on: linux-x86_64` en el job `build-linux`.
> [!NOTE]
> Al usar el label `:host`, el runner usará las herramientas instaladas en tu Linux de WSL2 sin necesidad de Docker, lo que lo hace mucho más rápido.

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@@ -3,4 +3,5 @@ $env:PKG_CONFIG_PATH = "D:\esto_al_path\msys64\mingw64\lib\pkgconfig"
Write-Host "Starting TeamSpeak Client (Windows Native)..." -ForegroundColor Cyan Write-Host "Starting TeamSpeak Client (Windows Native)..." -ForegroundColor Cyan
# go run ./cmd/client/main.go --server localhost:9987 # go run ./cmd/client/main.go --server localhost:9987
go run ./cmd/example --server localhost:9987 # go run ./cmd/example --server localhost:9987
go run ./cmd/tui --server ts.vlazaro.es:9987 --nickname Adam --debug

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@@ -1,11 +0,0 @@
package main
import (
"fmt"
"time"
)
func main() {
t, _ := time.Parse("2006-01-02 15:04:05", "2023-07-24 10:06:33")
fmt.Println(t.Unix())
}