418 lines
12 KiB
Go
418 lines
12 KiB
Go
package client
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import (
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"encoding/binary"
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"fmt"
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"log"
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"strings"
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"go-ts/pkg/protocol"
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"github.com/dgryski/go-quicklz"
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)
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func (c *Client) handleCommand(pkt *protocol.Packet) error {
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// Check if Encrypted
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// PacketTypeCommand is usually encrypted.
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// Flag check? The flag is in the Header (e.g. Unencrypted flag).
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// If Unencrypted flag is SET, it's cleartext.
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// Spec: "Command ... Encrypted: ✓". So Unencrypted flag is CLEARED.
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// Decrypt if necessary
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var data []byte
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var err error
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if pkt.Header.FlagUnencrypted() {
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data = pkt.Data
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} else {
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var key, nonce []byte
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decrypted := false
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// 1. Try SharedSecret if available
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if c.Handshake != nil && c.Handshake.Step >= 6 && len(c.Handshake.SharedIV) > 0 {
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// Use SharedSecret-based encryption
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crypto := &protocol.CryptoState{
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SharedIV: c.Handshake.SharedIV,
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SharedMac: c.Handshake.SharedMac,
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GenerationID: 0,
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}
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// Server->Client = false
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key, nonce = crypto.GenerateKeyNonce(&pkt.Header, false)
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// AAD for Server->Client: PacketID (2) + Type|Flags (1)
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meta := make([]byte, 3)
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binary.BigEndian.PutUint16(meta[0:2], pkt.Header.PacketID)
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meta[2] = pkt.Header.Type // Type includes Flags
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data, err = protocol.DecryptEAX(key, nonce, meta, pkt.Data, pkt.Header.MAC[:])
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if err == nil {
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decrypted = true
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} else {
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log.Printf("SharedSecret decrypt failed (PID=%d): %v. Trying HandshakeKey...", pkt.Header.PacketID, err)
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}
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}
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// 2. Fallback to HandshakeKey
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if !decrypted {
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key = protocol.HandshakeKey[:]
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nonce = protocol.HandshakeNonce[:]
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// AAD matching KeyNonce derivation context?
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// HandshakeKey usage usually has same AAD requirements?
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meta := make([]byte, 3)
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binary.BigEndian.PutUint16(meta[0:2], pkt.Header.PacketID)
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meta[2] = pkt.Header.Type // Type includes Flags
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data, err = protocol.DecryptEAX(key, nonce, meta, pkt.Data, pkt.Header.MAC[:])
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if err != nil {
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log.Printf("All decryption attempts failed for PID=%d: %v", pkt.Header.PacketID, err)
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return fmt.Errorf("decryption failed: %v", err)
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}
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}
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}
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// On first encrypted command set Connected = true (Fallback if ACK missed)
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if !c.Connected && pkt.Header.PacketID > 2 {
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c.Connected = true
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}
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// Fragment reassembly logic:
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// - First fragment: Fragmented=true, optionally Compressed=true -> start buffer
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// - Middle fragments: Fragmented=false, Compressed=false -> append to buffer
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// - Last fragment: Fragmented=true -> append and process
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isFragmented := pkt.Header.FlagFragmented()
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if isFragmented && !c.Fragmenting {
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// First fragment - start collecting
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c.Fragmenting = true
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c.FragmentBuffer = make([]byte, 0, 4096)
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c.FragmentBuffer = append(c.FragmentBuffer, data...)
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c.FragmentStartPktID = pkt.Header.PacketID
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c.FragmentCompressed = pkt.Header.FlagCompressed()
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log.Printf("Fragment start (PID=%d, Compressed=%v, Len=%d)", pkt.Header.PacketID, c.FragmentCompressed, len(data))
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return nil // Wait for more fragments
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} else if c.Fragmenting && !isFragmented {
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// Middle fragment - append
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c.FragmentBuffer = append(c.FragmentBuffer, data...)
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log.Printf("Fragment continue (PID=%d, TotalLen=%d)", pkt.Header.PacketID, len(c.FragmentBuffer))
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return nil // Wait for more fragments
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} else if c.Fragmenting && isFragmented {
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// Last fragment - complete reassembly
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c.FragmentBuffer = append(c.FragmentBuffer, data...)
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log.Printf("Fragment end (PID=%d, TotalLen=%d)", pkt.Header.PacketID, len(c.FragmentBuffer))
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data = c.FragmentBuffer
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// Decompress if first fragment was compressed
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if c.FragmentCompressed {
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decompressed, err := quicklz.Decompress(data)
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if err != nil {
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log.Printf("QuickLZ decompression of fragmented data failed: %v", err)
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// Fallback to raw data
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} else {
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log.Printf("Decompressed fragmented: %d -> %d bytes", len(data), len(decompressed))
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data = decompressed
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}
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}
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// Reset fragment state
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c.Fragmenting = false
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c.FragmentBuffer = nil
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} else {
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// Non-fragmented packet - decompress if needed
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if pkt.Header.FlagCompressed() {
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decompressed, err := quicklz.Decompress(data)
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if err != nil {
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log.Printf("QuickLZ decompression failed: %v (falling back to raw)", err)
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// Fallback to raw data - might not be compressed despite flag
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} else {
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log.Printf("Decompressed: %d -> %d bytes", len(data), len(decompressed))
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data = decompressed
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}
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}
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}
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cmdStr := string(data)
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// Debug: Log packet flags and raw command preview
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log.Printf("Debug Packet: Compressed=%v, Fragmented=%v, RawLen=%d, Preview=%q",
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pkt.Header.FlagCompressed(), pkt.Header.FlagFragmented(), len(data),
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func() string {
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if len(cmdStr) > 100 {
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return cmdStr[:100]
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}
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return cmdStr
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}())
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// Fix Garbage Headers (TS3 often sends binary garbage before command)
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// Scan for first valid lower case [a-z] char (Most commands are lowercase)
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validStart := strings.IndexFunc(cmdStr, func(r rune) bool {
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return (r >= 'a' && r <= 'z')
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})
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if validStart > 0 && validStart < 50 {
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cmdStr = cmdStr[validStart:]
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}
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log.Printf("Command: %s", cmdStr)
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// Parse Command
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cmd, args := protocol.ParseCommand([]byte(cmdStr))
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switch cmd {
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case "initivexpand2":
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err := c.Handshake.ProcessInitivexpand2(args)
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if err != nil {
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log.Printf("Error processing initivexpand2: %v", err)
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}
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case "initserver":
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// Server sends this after clientinit - contains our clientID
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if cid, ok := args["aclid"]; ok {
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var id uint64
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fmt.Sscanf(cid, "%d", &id)
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c.ClientID = uint16(id)
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log.Printf("Assigned ClientID: %d", c.ClientID)
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}
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if name, ok := args["virtualserver_name"]; ok {
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c.ServerName = protocol.Unescape(name)
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log.Printf("Server Name: %s", c.ServerName)
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}
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c.emitEvent("connected", map[string]any{
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"clientID": c.ClientID,
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"serverName": c.ServerName,
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})
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case "channellist":
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// Parse channel info
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ch := &Channel{}
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if cid, ok := args["cid"]; ok {
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fmt.Sscanf(cid, "%d", &ch.ID)
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}
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if pid, ok := args["cpid"]; ok {
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fmt.Sscanf(pid, "%d", &ch.ParentID)
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}
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if name, ok := args["channel_name"]; ok {
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ch.Name = protocol.Unescape(name)
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}
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if order, ok := args["channel_order"]; ok {
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fmt.Sscanf(order, "%d", &ch.Order)
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}
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c.Channels[ch.ID] = ch
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log.Printf("Channel: [%d] NameRaw=%q Order=%d Args=%v", ch.ID, ch.Name, ch.Order, args)
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case "channellistfinished":
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log.Printf("=== Channel List Complete (%d channels) ===", len(c.Channels))
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var channelList []*Channel
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var targetChan *Channel
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for _, ch := range c.Channels {
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log.Printf(" - [%d] %s (parent=%d)", ch.ID, ch.Name, ch.ParentID)
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channelList = append(channelList, ch)
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if ch.Name == "Test" {
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targetChan = ch
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}
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}
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c.emitEvent("channel_list", map[string]any{
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"channels": channelList,
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})
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if targetChan == nil {
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if ch, ok := c.Channels[2]; ok {
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log.Printf("Name parsing failed. Defaulting to Channel 2 as 'Test'.")
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targetChan = ch
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}
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}
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if targetChan != nil {
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log.Printf("Found target channel 'Test' (ID=%d). Joining...", targetChan.ID)
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if c.ClientID == 0 {
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log.Println("ERROR: ClientID is 0. Cannot join channel. 'initserver' missing?")
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return nil
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}
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moveCmd := protocol.NewCommand("clientmove")
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moveCmd.AddParam("clid", fmt.Sprintf("%d", c.ClientID))
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moveCmd.AddParam("cid", fmt.Sprintf("%d", targetChan.ID))
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moveCmd.AddParam("cpw", "")
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return c.SendCommand(moveCmd)
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}
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case "notifycliententerview":
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// A client entered the server
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nick := ""
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clientID := uint16(0)
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channelID := uint64(0)
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if n, ok := args["client_nickname"]; ok {
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nick = protocol.Unescape(n)
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}
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if cid, ok := args["clid"]; ok {
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var id uint64
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fmt.Sscanf(cid, "%d", &id)
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clientID = uint16(id)
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}
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if ctid, ok := args["ctid"]; ok {
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fmt.Sscanf(ctid, "%d", &channelID)
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}
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log.Printf("Client entered: %s (ID=%d)", nick, clientID)
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c.emitEvent("client_enter", map[string]any{
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"clientID": clientID,
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"nickname": nick,
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"channelID": channelID,
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})
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case "notifytextmessage":
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// targetmode: 1=Private, 2=Channel, 3=Server
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msg := ""
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invoker := "Unknown"
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var invokerID uint16
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var targetModeInt int
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if m, ok := args["msg"]; ok {
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msg = protocol.Unescape(m)
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}
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if name, ok := args["invokername"]; ok {
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invoker = protocol.Unescape(name)
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}
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if iid, ok := args["invokerid"]; ok {
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var id uint64
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fmt.Sscanf(iid, "%d", &id)
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invokerID = uint16(id)
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}
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targetMode := "Unknown"
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if tm, ok := args["targetmode"]; ok {
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switch tm {
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case "1":
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targetMode = "Private"
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targetModeInt = 1
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case "2":
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targetMode = "Channel"
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targetModeInt = 2
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case "3":
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targetMode = "Server"
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targetModeInt = 3
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}
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}
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log.Printf("[Chat][%s] %s: %s", targetMode, invoker, msg)
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c.emitEvent("message", map[string]any{
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"senderID": invokerID,
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"senderName": invoker,
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"message": msg,
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"targetMode": targetModeInt,
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})
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case "notifyclientchatcomposing":
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// Someone is typing
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// We only get clid, need to map to name if possible, or just log clid
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clid := "Unknown"
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if id, ok := args["clid"]; ok {
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clid = id
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}
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log.Printf("Client %s is typing...", clid)
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case "notifyclientmoved":
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// Client moved to another channel
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var clientID uint16
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var channelID uint64
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if cid, ok := args["clid"]; ok {
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var id uint64
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fmt.Sscanf(cid, "%d", &id)
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clientID = uint16(id)
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}
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if ctid, ok := args["ctid"]; ok {
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fmt.Sscanf(ctid, "%d", &channelID)
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}
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log.Printf("Client %d moved to Channel %d", clientID, channelID)
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c.emitEvent("client_moved", map[string]any{
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"clientID": clientID,
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"channelID": channelID,
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})
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case "notifyclientchannelgroupchanged":
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// Client channel group changed
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// invokerid=0 invokername=Server cgid=8 cid=1 clid=3 cgi=1
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invoker := "Unknown"
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if name, ok := args["invokername"]; ok {
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invoker = protocol.Unescape(name)
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}
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log.Printf("Client %s channel group changed to %s in Channel %s by %s",
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args["clid"], args["cgid"], args["cid"], invoker)
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case "notifyconnectioninforequest":
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// Server asking for connection info. We MUST reply to update Ping in UI and avoid timeout.
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log.Println("Server requested connection info. sending 'setconnectioninfo'...")
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cmd := protocol.NewCommand("setconnectioninfo")
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cmd.AddParam("connection_ping", "50")
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cmd.AddParam("connection_ping_deviation", "5")
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// Detailed stats for each kind as seen in ts3j (KEEPALIVE, SPEECH, CONTROL)
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kinds := []string{"keepalive", "speech", "control"}
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for _, k := range kinds {
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cmd.AddParam("connection_packets_sent_"+k, "500")
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cmd.AddParam("connection_packets_received_"+k, "500")
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cmd.AddParam("connection_bytes_sent_"+k, "25000")
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cmd.AddParam("connection_bytes_received_"+k, "25000")
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cmd.AddParam("connection_bandwidth_sent_last_second_"+k, "200")
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cmd.AddParam("connection_bandwidth_received_last_second_"+k, "200")
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cmd.AddParam("connection_bandwidth_sent_last_minute_"+k, "200")
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cmd.AddParam("connection_bandwidth_received_last_minute_"+k, "200")
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cmd.AddParam("connection_server2client_packetloss_"+k, "0")
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}
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cmd.AddParam("connection_server2client_packetloss_total", "0")
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return c.SendCommand(cmd)
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case "notifyclientleftview":
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// Client left the server
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var clientID uint16
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reason := ""
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if cid, ok := args["clid"]; ok {
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var id uint64
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fmt.Sscanf(cid, "%d", &id)
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clientID = uint16(id)
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}
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if rid, ok := args["reasonid"]; ok {
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switch rid {
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case "3":
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reason = "connection lost"
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case "5":
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reason = "kicked"
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case "6":
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reason = "banned"
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case "8":
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reason = "leaving"
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default:
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reason = "unknown"
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}
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}
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if rmsg, ok := args["reasonmsg"]; ok {
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if rmsg != "" {
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reason = protocol.Unescape(rmsg)
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}
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}
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log.Printf("Client %d left: %s", clientID, reason)
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c.emitEvent("client_left", map[string]any{
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"clientID": clientID,
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"reason": reason,
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})
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case "notifyclientupdated":
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// Client updated (e.g. muted/unmuted)
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clid := args["clid"]
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log.Printf("Client %s updated: %v", clid, args)
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case "error":
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// Server reported an error
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id := args["id"]
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msg := protocol.Unescape(args["msg"])
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log.Printf("SERVER ERROR: ID=%s MSG=%s", id, msg)
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c.emitEvent("error", map[string]any{
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"id": id,
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"message": msg,
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})
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case "notifyservergrouplist", "notifychannelgrouplist", "notifyclientneededpermissions":
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// Ignore verbose noisy setup commands
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default:
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log.Printf("Unhandled command: %s Args: %v", cmd, args)
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}
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return nil
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}
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