init commit
This commit is contained in:
BIN
.vs/CustomServerMod/DesignTimeBuild/.dtbcache.v2
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.vs/CustomServerMod/DesignTimeBuild/.dtbcache.v2
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.vs/CustomServerMod/v17/.suo
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.vs/CustomServerMod/v17/.suo
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71
.vs/CustomServerMod/v17/DocumentLayout.json
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71
.vs/CustomServerMod/v17/DocumentLayout.json
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@@ -0,0 +1,71 @@
|
|||||||
|
{
|
||||||
|
"Version": 1,
|
||||||
|
"WorkspaceRootPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\",
|
||||||
|
"Documents": [
|
||||||
|
{
|
||||||
|
"AbsoluteMoniker": "D:0:0:{6BFC1841-9060-49FA-957F-2D4AC06F7192}|CustomServerMod.csproj|d:\\downloads\\unity modding\\ripped got\\assetripper_export_20260106_161031\\mods\\customservermod\\customservermod.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||||
|
"RelativeMoniker": "D:0:0:{6BFC1841-9060-49FA-957F-2D4AC06F7192}|CustomServerMod.csproj|solutionrelative:customservermod.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||||
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},
|
||||||
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{
|
||||||
|
"AbsoluteMoniker": "D:0:0:{6BFC1841-9060-49FA-957F-2D4AC06F7192}|CustomServerMod.csproj|d:\\downloads\\unity modding\\ripped got\\assetripper_export_20260106_161031\\mods\\customservermod\\networkpatches.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||||
|
"RelativeMoniker": "D:0:0:{6BFC1841-9060-49FA-957F-2D4AC06F7192}|CustomServerMod.csproj|solutionrelative:networkpatches.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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||||||
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},
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||||||
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{
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||||||
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"AbsoluteMoniker": "D:0:0:{6BFC1841-9060-49FA-957F-2D4AC06F7192}|CustomServerMod.csproj|d:\\downloads\\unity modding\\ripped got\\assetripper_export_20260106_161031\\mods\\customservermod\\customservermod.csproj||{FA3CD31E-987B-443A-9B81-186104E8DAC1}|",
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||||||
|
"RelativeMoniker": "D:0:0:{6BFC1841-9060-49FA-957F-2D4AC06F7192}|CustomServerMod.csproj|solutionrelative:customservermod.csproj||{FA3CD31E-987B-443A-9B81-186104E8DAC1}|"
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||||||
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}
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||||||
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],
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||||||
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"DocumentGroupContainers": [
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||||||
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{
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||||||
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"Orientation": 0,
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||||||
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"VerticalTabListWidth": 256,
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||||||
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"DocumentGroups": [
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||||||
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{
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||||||
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"DockedWidth": 200,
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||||||
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"SelectedChildIndex": 1,
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||||||
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"Children": [
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||||||
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{
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||||||
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"$type": "Document",
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||||||
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"DocumentIndex": 1,
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||||||
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"Title": "NetworkPatches.cs",
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||||||
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"DocumentMoniker": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\NetworkPatches.cs",
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||||||
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"RelativeDocumentMoniker": "NetworkPatches.cs",
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||||||
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"ToolTip": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\NetworkPatches.cs",
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||||||
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"RelativeToolTip": "NetworkPatches.cs",
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||||||
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"ViewState": "AQIAABQAAAAAAAAAAAAAACMAAAAfAAAA",
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||||||
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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||||||
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"WhenOpened": "2026-01-07T14:56:40.869Z",
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||||||
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"EditorCaption": ""
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||||||
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},
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||||||
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{
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||||||
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"$type": "Document",
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||||||
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"DocumentIndex": 0,
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||||||
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"Title": "CustomServerMod.cs",
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||||||
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"DocumentMoniker": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.cs",
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||||||
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"RelativeDocumentMoniker": "CustomServerMod.cs",
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||||||
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"ToolTip": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.cs",
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||||||
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"RelativeToolTip": "CustomServerMod.cs",
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||||||
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"ViewState": "AQIAAAAAAAAAAAAAAAAqwA0AAAAtAAAA",
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||||||
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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||||||
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"WhenOpened": "2026-01-07T14:52:36.29Z",
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||||||
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"EditorCaption": ""
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||||||
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},
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||||||
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{
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||||||
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"$type": "Document",
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||||||
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"DocumentIndex": 2,
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||||||
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"Title": "CustomServerMod",
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||||||
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"DocumentMoniker": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.csproj",
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||||||
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"RelativeDocumentMoniker": "CustomServerMod.csproj",
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||||||
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"ToolTip": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.csproj",
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||||||
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"RelativeToolTip": "CustomServerMod.csproj",
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||||||
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"ViewState": "AQIAAAAAAAAAAAAAAAAAAAIAAAAPAAAA",
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||||||
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000758|",
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||||||
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"WhenOpened": "2026-01-07T14:49:27.981Z",
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||||||
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"EditorCaption": ""
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||||||
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}
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||||||
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]
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||||||
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}
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||||||
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]
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||||||
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}
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||||||
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]
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||||||
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}
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34
CustomServerMod.cs
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34
CustomServerMod.cs
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using BepInEx;
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using HarmonyLib;
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using System;
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namespace CustomServerMod
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{
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[BepInPlugin("com.mod.customserver", "Custom Server Mod", "1.0.0")]
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public class CustomServerMod : BaseUnityPlugin
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{
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public static BepInEx.Logging.ManualLogSource Log;
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// Toggles for debugging and reverse engineering
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public static bool RedirectTraffic = true;
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public static bool LogPackets = true;
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void Awake()
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{
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Log = Logger;
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Log.LogInfo("Custom Server Mod Loading...");
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try
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{
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var harmony = new Harmony("com.mod.customserver");
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harmony.PatchAll();
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Log.LogInfo("Custom Server Mod Patched Successfully!");
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||||||
|
}
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|
catch (Exception e)
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||||||
|
{
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|
Log.LogError("Failed to patch Custom Server Mod: " + e.Message);
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Log.LogError(e.StackTrace);
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|
}
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||||||
|
}
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||||||
|
}
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||||||
|
}
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35
CustomServerMod.csproj
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CustomServerMod.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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|
<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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||||||
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<LangVersion>7.3</LangVersion>
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<Nullable>disable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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</PropertyGroup>
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|
<ItemGroup>
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||||||
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<Reference Include="0Harmony">
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\BepInEx\core\0Harmony.dll</HintPath>
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|
</Reference>
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<Reference Include="AsmodeeNet">
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\AsmodeeNet.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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||||||
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\BepInEx\core\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="Google.Protobuf">
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||||||
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\Google.Protobuf.dll</HintPath>
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||||||
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</Reference>
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<Reference Include="UnityEngine">
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||||||
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\UnityEngine.dll</HintPath>
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||||||
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</Reference>
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||||||
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<Reference Include="UnityEngine.CoreModule">
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||||||
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<HintPath>..\..\..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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||||||
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</Reference>
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||||||
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</ItemGroup>
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||||||
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||||||
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||||||
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</Project>
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||||||
25
CustomServerMod.sln
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CustomServerMod.sln
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|||||||
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||||||
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Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.9.34902.65
|
||||||
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MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CustomServerMod", "CustomServerMod.csproj", "{6BFC1841-9060-49FA-957F-2D4AC06F7192}"
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||||||
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EndProject
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||||||
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Global
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||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
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Debug|Any CPU = Debug|Any CPU
|
||||||
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Release|Any CPU = Release|Any CPU
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||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{6BFC1841-9060-49FA-957F-2D4AC06F7192}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{6BFC1841-9060-49FA-957F-2D4AC06F7192}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{6BFC1841-9060-49FA-957F-2D4AC06F7192}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{6BFC1841-9060-49FA-957F-2D4AC06F7192}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
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GlobalSection(SolutionProperties) = preSolution
|
||||||
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HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
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GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {58CBC48A-5345-4D48-9978-C51CD1FF20F2}
|
||||||
|
EndGlobalSection
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||||||
|
EndGlobal
|
||||||
118
NetworkPatches.cs
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118
NetworkPatches.cs
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|||||||
|
using HarmonyLib;
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||||||
|
using AsmodeeNet.Network;
|
||||||
|
using AsmodeeNet.Network.ScalableServer;
|
||||||
|
using com.daysofwonder.mm;
|
||||||
|
using Google.Protobuf;
|
||||||
|
using System;
|
||||||
|
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||||||
|
namespace CustomServerMod
|
||||||
|
{
|
||||||
|
[HarmonyPatch]
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||||||
|
public static class NetworkPatches
|
||||||
|
{
|
||||||
|
// 1. Redirect REST API
|
||||||
|
[HarmonyPatch(typeof(NetworkParameters), "RestAPIBaseUrl")]
|
||||||
|
[HarmonyPostfix]
|
||||||
|
public static void RestAPIBaseUrl_Postfix(ref string __result)
|
||||||
|
{
|
||||||
|
CustomServerMod.Log.LogInfo($"[ORIGINAL] HTTP BaseURL request: {__result}");
|
||||||
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||||||
|
if (CustomServerMod.RedirectTraffic)
|
||||||
|
{
|
||||||
|
__result = "http://127.0.0.1:8080";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Redirect Scalable Server (TCP)
|
||||||
|
[HarmonyPatch(typeof(ServerConnection), "Connect")]
|
||||||
|
[HarmonyPrefix]
|
||||||
|
public static void Connect_Prefix(ServerConnection __instance)
|
||||||
|
{
|
||||||
|
if (__instance.NetworkParameters != null)
|
||||||
|
{
|
||||||
|
CustomServerMod.Log.LogInfo($"[ORIGINAL] TCP Target: {__instance.NetworkParameters.HostName}:{__instance.NetworkParameters.HostPort}");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CustomServerMod.RedirectTraffic && __instance.NetworkParameters != null)
|
||||||
|
{
|
||||||
|
__instance.NetworkParameters.HostName = "127.0.0.1";
|
||||||
|
__instance.NetworkParameters.HostPort = 3000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Bypass SSL/Certificate Pinning
|
||||||
|
[HarmonyPatch(typeof(CertificateVerifier), "ValidateCertificate")]
|
||||||
|
[HarmonyPrefix]
|
||||||
|
public static bool ValidateCertificate_Prefix(ref bool __result)
|
||||||
|
{
|
||||||
|
if (CustomServerMod.RedirectTraffic)
|
||||||
|
{
|
||||||
|
__result = true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPatch(typeof(CertificateVerifier), "isValid", MethodType.Getter)]
|
||||||
|
[HarmonyPostfix]
|
||||||
|
public static void IsValid_Postfix(ref bool __result)
|
||||||
|
{
|
||||||
|
if (CustomServerMod.RedirectTraffic)
|
||||||
|
{
|
||||||
|
__result = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPatch(typeof(ServerConnection), "ValidateRemoteCertificate")]
|
||||||
|
[HarmonyPrefix]
|
||||||
|
public static bool ValidateRemoteCertificate_Prefix(ref bool __result)
|
||||||
|
{
|
||||||
|
if (CustomServerMod.RedirectTraffic)
|
||||||
|
{
|
||||||
|
__result = true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Packet Logger (Incoming)
|
||||||
|
[HarmonyPatch(typeof(ServerConnection), "DispatchMessage")]
|
||||||
|
[HarmonyPrefix]
|
||||||
|
public static void DispatchMessage_Prefix(Message receivedMessage, long packetId)
|
||||||
|
{
|
||||||
|
if (CustomServerMod.LogPackets)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Use simple ToString or JsonFormatter
|
||||||
|
string json = receivedMessage.ToString();
|
||||||
|
CustomServerMod.Log.LogInfo($"[IN] Packet {packetId} (Type: {receivedMessage.RequestCase}): {json}");
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
CustomServerMod.Log.LogWarning($"Failed to log incoming packet {packetId}: {e.Message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 5. Packet Logger (Outgoing)
|
||||||
|
// Hook EnqueuePacketToBeSentToServer to capture outgoing messages before they are serialized
|
||||||
|
[HarmonyPatch(typeof(ServerConnection), "EnqueuePacketToBeSentToServer")]
|
||||||
|
[HarmonyPostfix]
|
||||||
|
public static void EnqueuePacketToBeSentToServer_Postfix(Packet packet)
|
||||||
|
{
|
||||||
|
if (CustomServerMod.LogPackets && packet?.Payload != null)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
string json = packet.Payload.ToString();
|
||||||
|
CustomServerMod.Log.LogInfo($"[OUT] Packet {packet.Id} (Type: {packet.Payload.RequestCase}): {json}");
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
CustomServerMod.Log.LogWarning($"Failed to log outgoing packet: {e.Message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
BIN
bin/Debug/net472/0Harmony.dll
Normal file
BIN
bin/Debug/net472/0Harmony.dll
Normal file
Binary file not shown.
4288
bin/Debug/net472/0Harmony.xml
Normal file
4288
bin/Debug/net472/0Harmony.xml
Normal file
File diff suppressed because it is too large
Load Diff
BIN
bin/Debug/net472/Amplitude.dll
Normal file
BIN
bin/Debug/net472/Amplitude.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/AsmodeeNet.dll
Normal file
BIN
bin/Debug/net472/AsmodeeNet.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Assembly-CSharp.dll
Normal file
BIN
bin/Debug/net472/Assembly-CSharp.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/BepInEx.dll
Normal file
BIN
bin/Debug/net472/BepInEx.dll
Normal file
Binary file not shown.
1737
bin/Debug/net472/BepInEx.xml
Normal file
1737
bin/Debug/net472/BepInEx.xml
Normal file
File diff suppressed because it is too large
Load Diff
BIN
bin/Debug/net472/CustomServerMod.dll
Normal file
BIN
bin/Debug/net472/CustomServerMod.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/CustomServerMod.pdb
Normal file
BIN
bin/Debug/net472/CustomServerMod.pdb
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Facebook.Unity.Settings.dll
Normal file
BIN
bin/Debug/net472/Facebook.Unity.Settings.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Facebook.Unity.dll
Normal file
BIN
bin/Debug/net472/Facebook.Unity.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Facepunch.Steamworks.Win64.dll
Normal file
BIN
bin/Debug/net472/Facepunch.Steamworks.Win64.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Google.Protobuf.dll
Normal file
BIN
bin/Debug/net472/Google.Protobuf.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/JsonFx.dll
Normal file
BIN
bin/Debug/net472/JsonFx.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Logging.dll
Normal file
BIN
bin/Debug/net472/Logging.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/Mono.Cecil.dll
Normal file
BIN
bin/Debug/net472/Mono.Cecil.dll
Normal file
Binary file not shown.
BIN
bin/Debug/net472/MonoMod.RuntimeDetour.dll
Normal file
BIN
bin/Debug/net472/MonoMod.RuntimeDetour.dll
Normal file
Binary file not shown.
178
bin/Debug/net472/MonoMod.RuntimeDetour.xml
Normal file
178
bin/Debug/net472/MonoMod.RuntimeDetour.xml
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|
|||||||
|
<?xml version="1.0"?>
|
||||||
|
<doc>
|
||||||
|
<assembly>
|
||||||
|
<name>MonoMod.RuntimeDetour</name>
|
||||||
|
</assembly>
|
||||||
|
<members>
|
||||||
|
<member name="T:MonoMod.RuntimeDetour.Detour">
|
||||||
|
<summary>
|
||||||
|
A fully managed detour.
|
||||||
|
Multiple Detours for a method to detour from can exist at any given time. Detours can be layered.
|
||||||
|
If you're writing your own detour manager or need to detour native functions, it's better to create instances of NativeDetour instead.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Detour.Apply">
|
||||||
|
<summary>
|
||||||
|
Mark the detour as applied in the detour chain. This can be done automatically when creating an instance.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Detour.Undo">
|
||||||
|
<summary>
|
||||||
|
Undo the detour without freeing it, allowing you to reapply it later.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Detour.Free">
|
||||||
|
<summary>
|
||||||
|
Free the detour, while also permanently undoing it. This makes any further operations on this detour invalid.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Detour.Dispose">
|
||||||
|
<summary>
|
||||||
|
Undo and free this temporary detour.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Detour.GenerateTrampoline(System.Reflection.MethodBase)">
|
||||||
|
<summary>
|
||||||
|
Generate a new DynamicMethod with which you can invoke the previous state.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Detour.GenerateTrampoline``1">
|
||||||
|
<summary>
|
||||||
|
Generate a new DynamicMethod with which you can invoke the previous state.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.Hook.GenerateTrampoline``1">
|
||||||
|
<summary>
|
||||||
|
Generate a new DynamicMethod with which you can invoke the previous state.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="T:MonoMod.RuntimeDetour.NativeDetour">
|
||||||
|
<summary>
|
||||||
|
A "raw" native detour, acting as a wrapper around NativeDetourData with a few helpers.
|
||||||
|
Only one NativeDetour for a method to detour from can exist at any given time. NativeDetours cannot be layered.
|
||||||
|
If you don't need the trampoline generator or any of the management helpers, use DetourManager.Native directly.
|
||||||
|
Unless you're writing your own detour manager or need to detour native functions, it's better to create instances of Detour instead.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Apply">
|
||||||
|
<summary>
|
||||||
|
Apply the native detour. This can be done automatically when creating an instance.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Undo">
|
||||||
|
<summary>
|
||||||
|
Undo the native detour without freeing the detour native data, allowing you to reapply it later.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.ChangeSource(System.IntPtr)">
|
||||||
|
<summary>
|
||||||
|
Changes the source of this native detour to a new source address. This does not repair the old source location.
|
||||||
|
This also assumes that <paramref name="newSource"/> is simply a new address for the same method as this was constructed with.
|
||||||
|
</summary>
|
||||||
|
<param name="newSource">The new source location.</param>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.ChangeTarget(System.IntPtr)">
|
||||||
|
<summary>
|
||||||
|
Changed the target of this native detour to a new target.
|
||||||
|
</summary>
|
||||||
|
<param name="newTarget">The new target address.</param>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Free">
|
||||||
|
<summary>
|
||||||
|
Free the detour's data without undoing it. This makes any further operations on this detour invalid.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Dispose">
|
||||||
|
<summary>
|
||||||
|
Undo and free this temporary detour.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.GenerateTrampoline(System.Reflection.MethodBase)">
|
||||||
|
<summary>
|
||||||
|
Generate a new DynamicMethod with which you can invoke the previous state.
|
||||||
|
If the NativeDetour holds a reference to a managed method, a copy of the original method is returned.
|
||||||
|
If the NativeDetour holds a reference to a native function, an "undo-call-redo" trampoline with a matching signature is returned.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.NativeDetour.GenerateTrampoline``1">
|
||||||
|
<summary>
|
||||||
|
Generate a new delegate with which you can invoke the previous state.
|
||||||
|
If the NativeDetour holds a reference to a managed method, a copy of the original method is returned.
|
||||||
|
If the NativeDetour holds a reference to a native function, an "undo-call-redo" trampoline with a matching signature is returned.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.Byte)">
|
||||||
|
<summary>
|
||||||
|
Write the given value at the address to + offs, afterwards advancing offs by sizeof(byte).
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.UInt16)">
|
||||||
|
<summary>
|
||||||
|
Write the given value at the address to + offs, afterwards advancing offs by sizeof(ushort).
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.UInt32)">
|
||||||
|
<summary>
|
||||||
|
Write the given value at the address to + offs, afterwards advancing offs by sizeof(ushort).
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.UInt64)">
|
||||||
|
<summary>
|
||||||
|
Write the given value at the address to + offs, afterwards advancing offs by sizeof(ulong).
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.GenerateNativeProxy(System.IntPtr,System.Reflection.MethodBase)">
|
||||||
|
<summary>
|
||||||
|
Generate a DynamicMethod to easily call the given native function from another DynamicMethod.
|
||||||
|
</summary>
|
||||||
|
<param name="target">The pointer to the native function to call.</param>
|
||||||
|
<param name="signature">A MethodBase with the target function's signature.</param>
|
||||||
|
<returns>The detoured DynamicMethod.</returns>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.StubCriticalDetour(MonoMod.Utils.DynamicMethodDefinition)">
|
||||||
|
<summary>
|
||||||
|
Fill the DynamicMethodDefinition with a throw.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.EmitDetourCopy(Mono.Cecil.Cil.ILProcessor,System.IntPtr,System.IntPtr,System.Byte)">
|
||||||
|
<summary>
|
||||||
|
Emit a call to DetourManager.Native.Copy using the given parameters.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:MonoMod.RuntimeDetour.DetourHelper.EmitDetourApply(Mono.Cecil.Cil.ILProcessor,MonoMod.RuntimeDetour.NativeDetourData)">
|
||||||
|
<summary>
|
||||||
|
Emit a call to DetourManager.Native.Apply using a copy of the given data.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="T:MonoMod.RuntimeDetour.NativeDetourData">
|
||||||
|
<summary>
|
||||||
|
The data forming a "raw" native detour, created and consumed by DetourManager.Native.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Method">
|
||||||
|
<summary>
|
||||||
|
The method to detour from. Set when the structure is created by the IDetourNativePlatform.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Target">
|
||||||
|
<summary>
|
||||||
|
The target method to be called instead. Set when the structure is created by the IDetourNativePlatform.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Type">
|
||||||
|
<summary>
|
||||||
|
The type of the detour. Determined when the structure is created by the IDetourNativePlatform.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Size">
|
||||||
|
<summary>
|
||||||
|
The size of the detour. Calculated when the structure is created by the IDetourNativePlatform.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Extra">
|
||||||
|
<summary>
|
||||||
|
DetourManager.Native-specific data.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
</members>
|
||||||
|
</doc>
|
||||||
BIN
bin/Debug/net472/MonoMod.Utils.dll
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bin/Debug/net472/MonoMod.Utils.dll
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1470
bin/Debug/net472/MonoMod.Utils.xml
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1470
bin/Debug/net472/MonoMod.Utils.xml
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bin/Debug/net472/Unity.TextMeshPro.dll
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bin/Debug/net472/Unity.TextMeshPro.dll
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bin/Debug/net472/UnityEngine.AIModule.dll
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bin/Debug/net472/UnityEngine.AIModule.dll
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bin/Debug/net472/UnityEngine.ARModule.dll
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bin/Debug/net472/UnityEngine.ARModule.dll
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bin/Debug/net472/UnityEngine.AccessibilityModule.dll
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bin/Debug/net472/UnityEngine.AccessibilityModule.dll
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bin/Debug/net472/UnityEngine.AndroidJNIModule.dll
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bin/Debug/net472/UnityEngine.AndroidJNIModule.dll
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bin/Debug/net472/UnityEngine.AnimationModule.dll
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bin/Debug/net472/UnityEngine.AnimationModule.dll
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bin/Debug/net472/UnityEngine.AssetBundleModule.dll
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bin/Debug/net472/UnityEngine.AssetBundleModule.dll
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bin/Debug/net472/UnityEngine.AudioModule.dll
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bin/Debug/net472/UnityEngine.AudioModule.dll
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bin/Debug/net472/UnityEngine.ClothModule.dll
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bin/Debug/net472/UnityEngine.ClothModule.dll
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bin/Debug/net472/UnityEngine.ClusterInputModule.dll
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bin/Debug/net472/UnityEngine.ClusterInputModule.dll
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bin/Debug/net472/UnityEngine.ClusterRendererModule.dll
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bin/Debug/net472/UnityEngine.ClusterRendererModule.dll
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bin/Debug/net472/UnityEngine.CoreModule.dll
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bin/Debug/net472/UnityEngine.CoreModule.dll
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bin/Debug/net472/UnityEngine.CrashReportingModule.dll
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bin/Debug/net472/UnityEngine.CrashReportingModule.dll
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bin/Debug/net472/UnityEngine.DSPGraphModule.dll
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bin/Debug/net472/UnityEngine.DSPGraphModule.dll
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bin/Debug/net472/UnityEngine.DirectorModule.dll
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bin/Debug/net472/UnityEngine.DirectorModule.dll
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bin/Debug/net472/UnityEngine.GameCenterModule.dll
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bin/Debug/net472/UnityEngine.GameCenterModule.dll
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bin/Debug/net472/UnityEngine.GridModule.dll
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bin/Debug/net472/UnityEngine.GridModule.dll
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bin/Debug/net472/UnityEngine.IMGUIModule.dll
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bin/Debug/net472/UnityEngine.IMGUIModule.dll
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bin/Debug/net472/UnityEngine.ImageConversionModule.dll
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bin/Debug/net472/UnityEngine.ImageConversionModule.dll
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bin/Debug/net472/UnityEngine.InputLegacyModule.dll
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bin/Debug/net472/UnityEngine.InputLegacyModule.dll
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bin/Debug/net472/UnityEngine.InputModule.dll
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bin/Debug/net472/UnityEngine.InputModule.dll
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bin/Debug/net472/UnityEngine.JSONSerializeModule.dll
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bin/Debug/net472/UnityEngine.JSONSerializeModule.dll
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bin/Debug/net472/UnityEngine.LocalizationModule.dll
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bin/Debug/net472/UnityEngine.LocalizationModule.dll
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bin/Debug/net472/UnityEngine.ParticleSystemModule.dll
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bin/Debug/net472/UnityEngine.ParticleSystemModule.dll
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bin/Debug/net472/UnityEngine.PerformanceReportingModule.dll
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bin/Debug/net472/UnityEngine.PerformanceReportingModule.dll
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bin/Debug/net472/UnityEngine.Physics2DModule.dll
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bin/Debug/net472/UnityEngine.Physics2DModule.dll
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bin/Debug/net472/UnityEngine.PhysicsModule.dll
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bin/Debug/net472/UnityEngine.PhysicsModule.dll
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bin/Debug/net472/UnityEngine.ScreenCaptureModule.dll
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bin/Debug/net472/UnityEngine.ScreenCaptureModule.dll
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bin/Debug/net472/UnityEngine.SharedInternalsModule.dll
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bin/Debug/net472/UnityEngine.SharedInternalsModule.dll
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bin/Debug/net472/UnityEngine.SpriteMaskModule.dll
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bin/Debug/net472/UnityEngine.SpriteMaskModule.dll
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bin/Debug/net472/UnityEngine.SpriteShapeModule.dll
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bin/Debug/net472/UnityEngine.SpriteShapeModule.dll
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bin/Debug/net472/UnityEngine.StreamingModule.dll
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bin/Debug/net472/UnityEngine.StreamingModule.dll
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bin/Debug/net472/UnityEngine.SubsystemsModule.dll
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bin/Debug/net472/UnityEngine.SubsystemsModule.dll
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bin/Debug/net472/UnityEngine.TLSModule.dll
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bin/Debug/net472/UnityEngine.TLSModule.dll
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bin/Debug/net472/UnityEngine.TerrainModule.dll
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bin/Debug/net472/UnityEngine.TerrainModule.dll
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bin/Debug/net472/UnityEngine.TerrainPhysicsModule.dll
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bin/Debug/net472/UnityEngine.TerrainPhysicsModule.dll
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bin/Debug/net472/UnityEngine.TextCoreModule.dll
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bin/Debug/net472/UnityEngine.TextCoreModule.dll
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bin/Debug/net472/UnityEngine.TextRenderingModule.dll
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bin/Debug/net472/UnityEngine.TextRenderingModule.dll
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bin/Debug/net472/UnityEngine.TilemapModule.dll
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bin/Debug/net472/UnityEngine.TilemapModule.dll
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bin/Debug/net472/UnityEngine.UI.dll
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bin/Debug/net472/UnityEngine.UI.dll
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bin/Debug/net472/UnityEngine.UIElementsModule.dll
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bin/Debug/net472/UnityEngine.UIElementsModule.dll
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bin/Debug/net472/UnityEngine.UIElementsNativeModule.dll
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bin/Debug/net472/UnityEngine.UIElementsNativeModule.dll
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bin/Debug/net472/UnityEngine.UIModule.dll
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bin/Debug/net472/UnityEngine.UIModule.dll
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bin/Debug/net472/UnityEngine.UNETModule.dll
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bin/Debug/net472/UnityEngine.UNETModule.dll
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bin/Debug/net472/UnityEngine.UnityAnalyticsModule.dll
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bin/Debug/net472/UnityEngine.UnityAnalyticsModule.dll
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bin/Debug/net472/UnityEngine.UnityConnectModule.dll
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bin/Debug/net472/UnityEngine.UnityConnectModule.dll
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bin/Debug/net472/UnityEngine.UnityCurlModule.dll
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bin/Debug/net472/UnityEngine.UnityCurlModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestAudioModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestAudioModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestTextureModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestTextureModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestWWWModule.dll
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bin/Debug/net472/UnityEngine.UnityWebRequestWWWModule.dll
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bin/Debug/net472/UnityEngine.VFXModule.dll
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bin/Debug/net472/UnityEngine.VFXModule.dll
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bin/Debug/net472/UnityEngine.VRModule.dll
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bin/Debug/net472/UnityEngine.VRModule.dll
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bin/Debug/net472/UnityEngine.VehiclesModule.dll
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bin/Debug/net472/UnityEngine.VehiclesModule.dll
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bin/Debug/net472/UnityEngine.VideoModule.dll
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bin/Debug/net472/UnityEngine.VideoModule.dll
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bin/Debug/net472/UnityEngine.VirtualTexturingModule.dll
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bin/Debug/net472/UnityEngine.VirtualTexturingModule.dll
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bin/Debug/net472/UnityEngine.WindModule.dll
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bin/Debug/net472/UnityEngine.WindModule.dll
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bin/Debug/net472/UnityEngine.XRModule.dll
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bin/Debug/net472/UnityEngine.XRModule.dll
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bin/Debug/net472/UnityEngine.dll
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bin/Debug/net472/UnityEngine.dll
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bin/Debug/net472/Utils.dll
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bin/Debug/net472/Utils.dll
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bin/Debug/net472/Zxcvbn.dll
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bin/Debug/net472/Zxcvbn.dll
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bin/Debug/net472/log4net.dll
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bin/Debug/net472/log4net.dll
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56
obj/CustomServerMod.csproj.nuget.dgspec.json
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56
obj/CustomServerMod.csproj.nuget.dgspec.json
Normal file
@@ -0,0 +1,56 @@
|
|||||||
|
{
|
||||||
|
"format": 1,
|
||||||
|
"restore": {
|
||||||
|
"D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.csproj": {}
|
||||||
|
},
|
||||||
|
"projects": {
|
||||||
|
"D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.csproj": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"restore": {
|
||||||
|
"projectUniqueName": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.csproj",
|
||||||
|
"projectName": "CustomServerMod",
|
||||||
|
"projectPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\CustomServerMod.csproj",
|
||||||
|
"packagesPath": "C:\\Users\\PC\\.nuget\\packages\\",
|
||||||
|
"outputPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\CustomServerMod\\obj\\",
|
||||||
|
"projectStyle": "PackageReference",
|
||||||
|
"fallbackFolders": [
|
||||||
|
"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
|
||||||
|
],
|
||||||
|
"configFilePaths": [
|
||||||
|
"C:\\Users\\PC\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||||
|
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
|
||||||
|
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||||
|
],
|
||||||
|
"originalTargetFrameworks": [
|
||||||
|
"net472"
|
||||||
|
],
|
||||||
|
"sources": {
|
||||||
|
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||||
|
"https://api.nuget.org/v3/index.json": {}
|
||||||
|
},
|
||||||
|
"frameworks": {
|
||||||
|
"net472": {
|
||||||
|
"targetAlias": "net472",
|
||||||
|
"projectReferences": {}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"warningProperties": {
|
||||||
|
"warnAsError": [
|
||||||
|
"NU1605"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"restoreAuditProperties": {
|
||||||
|
"enableAudit": "true",
|
||||||
|
"auditLevel": "low",
|
||||||
|
"auditMode": "direct"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"frameworks": {
|
||||||
|
"net472": {
|
||||||
|
"targetAlias": "net472",
|
||||||
|
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\8.0.300\\RuntimeIdentifierGraph.json"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
16
obj/CustomServerMod.csproj.nuget.g.props
Normal file
16
obj/CustomServerMod.csproj.nuget.g.props
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
|
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||||
|
<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
|
||||||
|
<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
|
||||||
|
<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
|
||||||
|
<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
|
||||||
|
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\PC\.nuget\packages\;D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
|
||||||
|
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
|
||||||
|
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.9.2</NuGetToolVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||||
|
<SourceRoot Include="C:\Users\PC\.nuget\packages\" />
|
||||||
|
<SourceRoot Include="D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
2
obj/CustomServerMod.csproj.nuget.g.targets
Normal file
2
obj/CustomServerMod.csproj.nuget.g.targets
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
|
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
// <autogenerated />
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||||
0
obj/Debug/net472/CustomSe.01132A68.Up2Date
Normal file
0
obj/Debug/net472/CustomSe.01132A68.Up2Date
Normal file
23
obj/Debug/net472/CustomServerMod.AssemblyInfo.cs
Normal file
23
obj/Debug/net472/CustomServerMod.AssemblyInfo.cs
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Este código fue generado por una herramienta.
|
||||||
|
// Versión de runtime:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
|
||||||
|
// se vuelve a generar el código.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
[assembly: System.Reflection.AssemblyCompanyAttribute("CustomServerMod")]
|
||||||
|
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||||
|
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||||
|
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||||
|
[assembly: System.Reflection.AssemblyProductAttribute("CustomServerMod")]
|
||||||
|
[assembly: System.Reflection.AssemblyTitleAttribute("CustomServerMod")]
|
||||||
|
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||||
|
|
||||||
|
// Generado por la clase WriteCodeFragment de MSBuild.
|
||||||
|
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
2f879b1c4f7d25b4795ae1b208b1a949694006bfb158e3b25d1bb5d803d3cd5f
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user