init
This commit is contained in:
2
.gitignore
vendored
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2
.gitignore
vendored
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bin/
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.vs/
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9
Class1.cs
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9
Class1.cs
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using System;
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namespace DlcUnlock
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{
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public class Class1
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{
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}
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}
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10
DlcUnlock.csproj
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DlcUnlock.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<LangVersion>7.3</LangVersion>
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<Nullable>disable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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</PropertyGroup>
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</Project>
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25
DlcUnlock.sln
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DlcUnlock.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34902.65
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DlcUnlock", "DlcUnlock.csproj", "{44671DBC-73DF-4721-9A44-32A081112462}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{44671DBC-73DF-4721-9A44-32A081112462}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{44671DBC-73DF-4721-9A44-32A081112462}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{44671DBC-73DF-4721-9A44-32A081112462}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{44671DBC-73DF-4721-9A44-32A081112462}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {2C4B52D5-ACBD-441E-86E5-5DCCFC100631}
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EndGlobalSection
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EndGlobal
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
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23
obj/Debug/net472/DlcUnlock.AssemblyInfo.cs
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obj/Debug/net472/DlcUnlock.AssemblyInfo.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Este código fue generado por una herramienta.
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// Versión de runtime:4.0.30319.42000
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//
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// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
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// se vuelve a generar el código.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("DlcUnlock")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("DlcUnlock")]
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[assembly: System.Reflection.AssemblyTitleAttribute("DlcUnlock")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generado por la clase WriteCodeFragment de MSBuild.
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1
obj/Debug/net472/DlcUnlock.AssemblyInfoInputs.cache
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1
obj/Debug/net472/DlcUnlock.AssemblyInfoInputs.cache
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edd1cf9873548a36ed0e1139a3b2fe6a39e35cfedc323dbc8b20a3558d1b465f
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is_global = true
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build_property.RootNamespace = DlcUnlock
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build_property.ProjectDir = D:\Downloads\Unity Modding\Ripped GOT\AssetRipper_export_20260106_161031\Mods\DlcUnlock\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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BIN
obj/Debug/net472/DlcUnlock.assets.cache
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BIN
obj/Debug/net472/DlcUnlock.assets.cache
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Binary file not shown.
BIN
obj/Debug/net472/DlcUnlock.csproj.AssemblyReference.cache
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BIN
obj/Debug/net472/DlcUnlock.csproj.AssemblyReference.cache
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
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23
obj/Debug/netstandard2.1/DlcUnlock.AssemblyInfo.cs
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obj/Debug/netstandard2.1/DlcUnlock.AssemblyInfo.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Este código fue generado por una herramienta.
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// Versión de runtime:4.0.30319.42000
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//
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// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
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// se vuelve a generar el código.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("DlcUnlock")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("DlcUnlock")]
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[assembly: System.Reflection.AssemblyTitleAttribute("DlcUnlock")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generado por la clase WriteCodeFragment de MSBuild.
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@@ -0,0 +1 @@
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edd1cf9873548a36ed0e1139a3b2fe6a39e35cfedc323dbc8b20a3558d1b465f
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is_global = true
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build_property.RootNamespace = DlcUnlock
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build_property.ProjectDir = D:\Downloads\Unity Modding\Ripped GOT\AssetRipper_export_20260106_161031\Mods\DlcUnlock\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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BIN
obj/Debug/netstandard2.1/DlcUnlock.assets.cache
Normal file
BIN
obj/Debug/netstandard2.1/DlcUnlock.assets.cache
Normal file
Binary file not shown.
56
obj/DlcUnlock.csproj.nuget.dgspec.json
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56
obj/DlcUnlock.csproj.nuget.dgspec.json
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{
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"format": 1,
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"restore": {
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"D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj": {}
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},
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"projects": {
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"D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj": {
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"version": "1.0.0",
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"restore": {
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"projectUniqueName": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj",
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"projectName": "DlcUnlock",
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"projectPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj",
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"packagesPath": "C:\\Users\\PC\\.nuget\\packages\\",
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"outputPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\obj\\",
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"projectStyle": "PackageReference",
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"fallbackFolders": [
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"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
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],
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"configFilePaths": [
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"C:\\Users\\PC\\AppData\\Roaming\\NuGet\\NuGet.Config",
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"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
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"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
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],
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"originalTargetFrameworks": [
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"net472"
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],
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"sources": {
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"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
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"https://api.nuget.org/v3/index.json": {}
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},
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"frameworks": {
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"net472": {
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"targetAlias": "net472",
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"projectReferences": {}
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}
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},
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"warningProperties": {
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"warnAsError": [
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"NU1605"
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]
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},
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"restoreAuditProperties": {
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"enableAudit": "true",
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"auditLevel": "low",
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"auditMode": "direct"
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}
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},
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"frameworks": {
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"net472": {
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"targetAlias": "net472",
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"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\8.0.300\\RuntimeIdentifierGraph.json"
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}
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}
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}
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}
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}
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16
obj/DlcUnlock.csproj.nuget.g.props
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obj/DlcUnlock.csproj.nuget.g.props
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
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<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
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<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
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<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
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<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\PC\.nuget\packages\;D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
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<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
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<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.10.0</NuGetToolVersion>
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</PropertyGroup>
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<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<SourceRoot Include="C:\Users\PC\.nuget\packages\" />
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<SourceRoot Include="D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
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</ItemGroup>
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</Project>
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2
obj/DlcUnlock.csproj.nuget.g.targets
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2
obj/DlcUnlock.csproj.nuget.g.targets
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
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62
obj/project.assets.json
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62
obj/project.assets.json
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{
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"version": 3,
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|
"targets": {
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|
".NETFramework,Version=v4.7.2": {}
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},
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"libraries": {},
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"projectFileDependencyGroups": {
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".NETFramework,Version=v4.7.2": []
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|
},
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|
"packageFolders": {
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"C:\\Users\\PC\\.nuget\\packages\\": {},
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"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages": {}
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},
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"project": {
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"version": "1.0.0",
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"restore": {
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|
"projectUniqueName": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj",
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"projectName": "DlcUnlock",
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"projectPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj",
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"packagesPath": "C:\\Users\\PC\\.nuget\\packages\\",
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|
"outputPath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\obj\\",
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|
"projectStyle": "PackageReference",
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|
"fallbackFolders": [
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"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
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|
],
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|
"configFilePaths": [
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|
"C:\\Users\\PC\\AppData\\Roaming\\NuGet\\NuGet.Config",
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|
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
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|
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
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|
],
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|
"originalTargetFrameworks": [
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"net472"
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|
],
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|
"sources": {
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|
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
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||||||
|
"https://api.nuget.org/v3/index.json": {}
|
||||||
|
},
|
||||||
|
"frameworks": {
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|
"net472": {
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|
"targetAlias": "net472",
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|
"projectReferences": {}
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|
}
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|
},
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|
"warningProperties": {
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||||||
|
"warnAsError": [
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"NU1605"
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|
]
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|
},
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"restoreAuditProperties": {
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|
"enableAudit": "true",
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|
"auditLevel": "low",
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"auditMode": "direct"
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||||||
|
}
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|
},
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|
"frameworks": {
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|
"net472": {
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||||||
|
"targetAlias": "net472",
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||||||
|
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\8.0.300\\RuntimeIdentifierGraph.json"
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||||||
|
}
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||||||
|
}
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||||||
|
}
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||||||
|
}
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8
obj/project.nuget.cache
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8
obj/project.nuget.cache
Normal file
@@ -0,0 +1,8 @@
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|||||||
|
{
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||||||
|
"version": 2,
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||||||
|
"dgSpecHash": "9cneV3e9a7U=",
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||||||
|
"success": true,
|
||||||
|
"projectFilePath": "D:\\Downloads\\Unity Modding\\Ripped GOT\\AssetRipper_export_20260106_161031\\Mods\\DlcUnlock\\DlcUnlock.csproj",
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||||||
|
"expectedPackageFiles": [],
|
||||||
|
"logs": []
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user