package main import ( "log" "net/http" "sync" "github.com/gorilla/websocket" ) var upgrader = websocket.Upgrader{ CheckOrigin: func(r *http.Request) bool { return true // Allow all origins for dev }, } type Client struct { conn *websocket.Conn roomID string userName string } type Room struct { clients map[*Client]bool mu sync.Mutex } var ( rooms = make(map[string]*Room) roomsMu sync.Mutex ) func handleConnections(w http.ResponseWriter, r *http.Request) { roomID := r.URL.Query().Get("roomId") userName := r.URL.Query().Get("userName") if roomID == "" || userName == "" { http.Error(w, "Missing roomId or userName", http.StatusBadRequest) return } ws, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Fatal(err) } defer ws.Close() client := &Client{conn: ws, roomID: roomID, userName: userName} roomsMu.Lock() if rooms[roomID] == nil { rooms[roomID] = &Room{clients: make(map[*Client]bool)} } room := rooms[roomID] roomsMu.Unlock() room.mu.Lock() room.clients[client] = true room.mu.Unlock() log.Printf("User %s joined room %s", userName, roomID) for { _, msg, err := ws.ReadMessage() if err != nil { log.Printf("User %s disconnected from room %s", userName, roomID) room.mu.Lock() delete(room.clients, client) room.mu.Unlock() break } // Broadcast to everyone in the room except the sender room.mu.Lock() for c := range room.clients { if c != client { err := c.conn.WriteMessage(websocket.TextMessage, msg) if err != nil { log.Printf("error: %v", err) c.conn.Close() delete(room.clients, c) } } } room.mu.Unlock() } } func main() { http.HandleFunc("/ws", handleConnections) log.Println("Mod Gateway Server started on :8080") err := http.ListenAndServe("192.168.0.164:56123", nil) if err != nil { log.Fatal("ListenAndServe: ", err) } }