Fix audio quality with per-user mixing buffer and prevent TUI layout break on log overflow
This commit is contained in:
@@ -27,7 +27,7 @@ func main() {
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debug := flag.Bool("debug", true, "Enable debug logging to file (default true)")
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flag.Parse()
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// Disable log output completely to prevent TUI corruption
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// Disable log output completely to prevent TUI corruption (stdout is reserved for UI)
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log.SetOutput(io.Discard)
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// Enable debug file logging if requested
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@@ -39,6 +39,8 @@ func main() {
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if err == nil {
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defer debugFile.Close()
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debugLog("TUI Debug started at %s", timestamp)
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// Redirect standard log output to debug file initially
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log.SetOutput(debugFile)
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}
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}
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@@ -51,16 +53,19 @@ func main() {
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// Pass program reference to model for event handlers
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m.SetProgram(p)
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// Set up log capture
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// Set up log capture for UI display
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r, w, _ := os.Pipe()
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if debugFile != nil {
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// Log to both UI (pipe) and Debug File
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log.SetOutput(io.MultiWriter(w, debugFile))
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} else {
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// Log to UI only
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log.SetOutput(w)
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}
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// Make sure logs have timestamp removed (TUI adds it if needed, or we keep it)
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log.SetFlags(log.Ltime) // Just time
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// Goroutine to capture logs and send them to the UI
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go func() {
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buf := make([]byte, 1024)
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for {
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@@ -71,7 +76,6 @@ func main() {
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if n > 0 {
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lines := string(buf[:n])
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// Split by newline and send each line
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// Simple split, might need better buffering for partial lines but OK for debug
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p.Send(logMsg(lines))
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}
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}
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140
cmd/tui/model.go
140
cmd/tui/model.go
@@ -66,7 +66,6 @@ type Model struct {
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selectedIdx int
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chatMessages []ChatMessage
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logMessages []string // Debug logs shown in chat panel
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logFullscreen bool // Toggle fullscreen log view
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inputText string
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inputActive bool
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@@ -86,6 +85,7 @@ type Model struct {
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// Program reference for sending messages from event handlers
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program *tea.Program
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showLog bool
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}
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// addLog adds a message to the log panel
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@@ -213,7 +213,7 @@ func (m *Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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// Handle incoming audio - play through speakers
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m.client.On(ts3client.EventAudio, func(e *ts3client.AudioEvent) {
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if m.audioPlayer != nil {
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m.audioPlayer.PlayPCM(e.PCM)
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m.audioPlayer.PlayPCM(e.SenderID, e.PCM)
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}
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})
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}
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@@ -449,6 +449,13 @@ func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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}
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return m, nil
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}
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case "l", "L":
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// Toggle Log/Chat view
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if m.focus != FocusInput {
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m.showLog = !m.showLog
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return m, nil
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}
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}
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// Focus-specific keys
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@@ -464,10 +471,6 @@ func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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}
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func (m *Model) handleChatKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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switch msg.String() {
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case "f":
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m.logFullscreen = !m.logFullscreen
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}
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return m, nil
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}
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@@ -524,18 +527,6 @@ func (m *Model) View() string {
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return "Loading..."
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}
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// Fullscreen Log Mode
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if m.logFullscreen {
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style := lipgloss.NewStyle().
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Border(lipgloss.RoundedBorder()).
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BorderForeground(lipgloss.Color("212")). // Active color
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Padding(0, 1).
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Width(m.width - 2).
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Height(m.height - 2)
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return style.Render(m.renderChat())
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}
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// Styles
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// Layout: header(1) + panels + input(3) + help(1) = header + panels + 4
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// panels should be height - 5 (1 for header, 3 for input with border, 1 for help)
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@@ -571,12 +562,60 @@ func (m *Model) View() string {
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}
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channelPanel := channelPanelStyle.Render(channelContent)
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// Chat panel
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chatContent := m.renderChat()
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if m.focus == FocusChat {
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chatPanelStyle = chatPanelStyle.BorderForeground(lipgloss.Color("212"))
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// Right panel (Chat or Log)
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var rightPanel string
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if m.showLog {
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// Log View
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// Use chatPanelStyle default but add focus logic
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logStyle := chatPanelStyle.Copy()
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if m.focus == FocusChat {
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logStyle = logStyle.BorderForeground(lipgloss.Color("212"))
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}
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// Limit to last N messages log to fit panel
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// Panel height is m.height - 7, padding reduces it more
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maxLines := m.height - 11
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if maxLines < 1 {
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maxLines = 1
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}
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start := 0
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if len(m.logMessages) > maxLines {
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start = len(m.logMessages) - maxLines
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}
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// Calculate available width for text
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textWidth := (m.width * 2 / 3) - 6
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if textWidth < 10 {
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textWidth = 10
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}
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textStyle := lipgloss.NewStyle().Foreground(lipgloss.Color("240"))
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var lines []string
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for _, msg := range m.logMessages[start:] {
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// Sanitize: remove newlines/returns to prevent double spacing
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msg = strings.ReplaceAll(msg, "\n", " ")
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msg = strings.ReplaceAll(msg, "\r", "")
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// Truncate simplisticly to prevent wrapping issues if too long
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if len(msg) > textWidth {
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msg = msg[:textWidth-3] + "..."
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}
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lines = append(lines, textStyle.Render(msg))
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}
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rightPanel = logStyle.Render(strings.Join(lines, "\n"))
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} else {
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// Chat View
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chatContent := m.renderChat()
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if m.focus == FocusChat {
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chatPanelStyle = chatPanelStyle.BorderForeground(lipgloss.Color("212"))
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}
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rightPanel = chatPanelStyle.Render(chatContent)
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}
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chatPanel := chatPanelStyle.Render(chatContent)
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// Input
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inputContent := "> " + m.inputText
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@@ -587,10 +626,14 @@ func (m *Model) View() string {
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input := inputStyle.Render(inputContent)
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// Footer help
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help := lipgloss.NewStyle().Faint(true).Render("↑↓ navigate │ Enter join │ Tab switch │ V talk │ M mute │ +/- vol │ q quit")
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logHelp := "L log"
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if m.showLog {
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logHelp = "L chat"
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}
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help := lipgloss.NewStyle().Faint(true).Render(fmt.Sprintf("↑↓ navigate │ Enter join │ Tab switch │ %s │ V talk │ M mute │ +/- vol │ q quit", logHelp))
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// Combine panels
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panels := lipgloss.JoinHorizontal(lipgloss.Top, channelPanel, chatPanel)
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panels := lipgloss.JoinHorizontal(lipgloss.Top, channelPanel, rightPanel)
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return lipgloss.JoinVertical(lipgloss.Left,
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header,
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@@ -721,43 +764,36 @@ func (m *Model) renderChannels() string {
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func (m *Model) renderChat() string {
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var lines []string
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lines = append(lines, lipgloss.NewStyle().Bold(true).Render("LOG"))
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lines = append(lines, "")
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if len(m.logMessages) == 0 {
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lines = append(lines, lipgloss.NewStyle().Faint(true).Render("No logs yet..."))
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if len(m.chatMessages) == 0 {
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lines = append(lines, lipgloss.NewStyle().Faint(true).Render("No chat messages yet..."))
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} else {
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// Limit to last N messages that fit in the panel
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maxLines := m.height - 10
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if maxLines < 5 {
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maxLines = 5
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// Limit messages to fit panel
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// Panel height is roughly m.height - 7
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maxLines := m.height - 9
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if maxLines < 1 {
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maxLines = 1
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}
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start := 0
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if len(m.logMessages) > maxLines {
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start = len(m.logMessages) - maxLines
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if len(m.chatMessages) > maxLines {
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start = len(m.chatMessages) - maxLines
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}
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panelWidth := (m.width / 2) - 4
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if m.logFullscreen {
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panelWidth = m.width - 6
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}
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if panelWidth < 10 {
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panelWidth = 10
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}
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for _, msg := range m.chatMessages[start:] {
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prefix := msg.Time.Format("15:04") + " " + msg.Sender + ": "
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content := msg.Content
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for _, msg := range m.logMessages[start:] {
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// Truncate if too long to prevent wrapping breaking the layout
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displayMsg := msg
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if len(displayMsg) > panelWidth {
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displayMsg = displayMsg[:panelWidth-3] + "..."
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}
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// Replace newlines just in case
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displayMsg = strings.ReplaceAll(displayMsg, "\n", " ")
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lines = append(lines, lipgloss.NewStyle().Faint(true).Render(displayMsg))
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// Simple wrapping logic could go here, but for now simple truncation/display
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line := lipgloss.NewStyle().Foreground(lipgloss.Color("241")).Render(prefix) + content
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lines = append(lines, line)
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}
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}
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// Fill remaining lines with empty space to maintain stable layout
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for len(lines) < m.height-9 {
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lines = append(lines, "")
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}
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return lipgloss.JoinVertical(lipgloss.Left, lines...)
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}
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@@ -458,7 +458,7 @@ func (h *HandshakeState) ImproveSecurityLevel(targetLevel int) {
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// Start from current offset (usually 0)
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counter := h.IdentityOffset
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fmt.Printf("Mining Identity Level %d... ", targetLevel)
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log.Printf("Mining Identity Level %d... ", targetLevel)
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for {
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// Construct data: Omega + Counter (ASCII)
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@@ -473,7 +473,7 @@ func (h *HandshakeState) ImproveSecurityLevel(targetLevel int) {
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if zeros >= targetLevel {
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h.IdentityLevel = zeros
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h.IdentityOffset = counter
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fmt.Printf("Found! Offset=%d, Level=%d\n", counter, zeros)
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log.Printf("Found! Offset=%d, Level=%d\n", counter, zeros)
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return
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}
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@@ -11,7 +11,7 @@ import (
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"github.com/moutend/go-wca/pkg/wca"
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)
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// Player handles WASAPI audio playback
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// Player handles WASAPI audio playback with mixing support
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type Player struct {
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client *wca.IAudioClient
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renderClient *wca.IAudioRenderClient
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@@ -23,24 +23,21 @@ type Player struct {
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running bool
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stopChan chan struct{}
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// Audio buffer - accumulates incoming audio
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audioBuffer []int16
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// User buffers for mixing
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// map[SenderID] -> AudioQueue
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userBuffers map[uint16][]int16
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bufferMu sync.Mutex
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// Frame queue (960 samples = 20ms at 48kHz)
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frameQueue chan []int16
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}
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const frameSamples = 960 // 20ms at 48kHz
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const (
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frameSamples = 960 // 20ms at 48kHz
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)
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// NewPlayer creates a new WASAPI audio player
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func NewPlayer() (*Player, error) {
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// Initialize COM using go-ole
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if err := ole.CoInitializeEx(0, ole.COINIT_APARTMENTTHREADED); err != nil {
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// Ignore if already initialized
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}
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// Initialize COM
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ole.CoInitializeEx(0, ole.COINIT_APARTMENTTHREADED)
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// Get default audio endpoint
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var deviceEnumerator *wca.IMMDeviceEnumerator
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if err := wca.CoCreateInstance(
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wca.CLSID_MMDeviceEnumerator,
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@@ -59,13 +56,11 @@ func NewPlayer() (*Player, error) {
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}
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defer device.Release()
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// Activate audio client
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var audioClient *wca.IAudioClient
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if err := device.Activate(wca.IID_IAudioClient, wca.CLSCTX_ALL, nil, &audioClient); err != nil {
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return nil, fmt.Errorf("failed to activate audio client: %w", err)
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}
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// Set up format for 48kHz mono 16-bit (TeamSpeak format)
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waveFormat := &wca.WAVEFORMATEX{
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WFormatTag: wca.WAVE_FORMAT_PCM,
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NChannels: 1,
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@@ -76,8 +71,7 @@ func NewPlayer() (*Player, error) {
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CbSize: 0,
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}
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// Initialize in shared mode - 100ms buffer
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duration := wca.REFERENCE_TIME(100 * 10000) // 100ms in 100-nanosecond units
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duration := wca.REFERENCE_TIME(100 * 10000) // 100ms buffer
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if err := audioClient.Initialize(
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wca.AUDCLNT_SHAREMODE_SHARED,
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wca.AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM|wca.AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY,
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@@ -90,14 +84,12 @@ func NewPlayer() (*Player, error) {
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return nil, fmt.Errorf("failed to initialize audio client: %w", err)
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}
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// Get buffer size
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var bufferSize uint32
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if err := audioClient.GetBufferSize(&bufferSize); err != nil {
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audioClient.Release()
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return nil, fmt.Errorf("failed to get buffer size: %w", err)
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}
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// Get render client
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var renderClient *wca.IAudioRenderClient
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if err := audioClient.GetService(wca.IID_IAudioRenderClient, &renderClient); err != nil {
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audioClient.Release()
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@@ -112,8 +104,7 @@ func NewPlayer() (*Player, error) {
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volume: 1.0,
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muted: false,
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stopChan: make(chan struct{}),
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audioBuffer: make([]int16, 0, frameSamples*50), // ~1 second buffer
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frameQueue: make(chan []int16, 100), // ~2 seconds of frames
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userBuffers: make(map[uint16][]int16),
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}, nil
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}
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@@ -125,15 +116,14 @@ func (p *Player) Start() error {
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return nil
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}
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p.running = true
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p.stopChan = make(chan struct{})
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p.mu.Unlock()
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if err := p.client.Start(); err != nil {
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return fmt.Errorf("failed to start audio client: %w", err)
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}
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// Playback loop writes frames from queue to WASAPI
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go p.playbackLoop()
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return nil
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}
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@@ -163,43 +153,25 @@ func (p *Player) Close() {
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ole.CoUninitialize()
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}
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// PlayPCM queues PCM audio for playback
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// Accumulates samples and queues complete 960-sample frames
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func (p *Player) PlayPCM(samples []int16) {
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// PlayPCM adds audio samples to a specific user's buffer
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func (p *Player) PlayPCM(senderID uint16, samples []int16) {
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if p.muted {
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return
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}
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// Apply volume
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adjusted := samples
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if p.volume != 1.0 {
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adjusted = make([]int16, len(samples))
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for i, s := range samples {
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adjusted[i] = int16(float32(s) * p.volume)
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}
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}
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p.bufferMu.Lock()
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p.audioBuffer = append(p.audioBuffer, adjusted...)
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defer p.bufferMu.Unlock()
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// Queue complete 960-sample frames
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for len(p.audioBuffer) >= frameSamples {
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frame := make([]int16, frameSamples)
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copy(frame, p.audioBuffer[:frameSamples])
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p.audioBuffer = p.audioBuffer[frameSamples:]
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// Append to user's specific buffer
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// This ensures sequential playback for the same user
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p.userBuffers[senderID] = append(p.userBuffers[senderID], samples...)
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select {
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case p.frameQueue <- frame:
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default:
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// Queue full, drop oldest frame
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select {
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case <-p.frameQueue:
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default:
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}
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p.frameQueue <- frame
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}
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// Limit buffer size per user to avoid memory leaks if stalled
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if len(p.userBuffers[senderID]) > 48000*2 { // 2 seconds max
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// Drop oldest
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drop := len(p.userBuffers[senderID]) - 48000
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p.userBuffers[senderID] = p.userBuffers[senderID][drop:]
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}
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p.bufferMu.Unlock()
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}
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// SetVolume sets playback volume (0.0 to 1.0)
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@@ -237,7 +209,6 @@ func (p *Player) IsMuted() bool {
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}
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func (p *Player) playbackLoop() {
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// Use 20ms ticker matching TeamSpeak frame rate
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ticker := time.NewTicker(20 * time.Millisecond)
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defer ticker.Stop()
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@@ -252,7 +223,6 @@ func (p *Player) playbackLoop() {
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}
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func (p *Player) writeFrame() {
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// Get current padding (samples already in buffer)
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var padding uint32
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if err := p.client.GetCurrentPadding(&padding); err != nil {
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return
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@@ -260,27 +230,65 @@ func (p *Player) writeFrame() {
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available := p.bufferSize - padding
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if available < frameSamples {
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return // Not enough space for a full frame
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return
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}
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// Try to get a frame from the queue
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select {
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case frame := <-p.frameQueue:
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var buffer *byte
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if err := p.renderClient.GetBuffer(frameSamples, &buffer); err != nil {
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return
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p.bufferMu.Lock()
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// Mix audio from all active user buffers
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mixed := make([]int32, frameSamples)
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activeUsers := 0
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for id, buf := range p.userBuffers {
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if len(buf) > 0 {
|
||||
activeUsers++
|
||||
// Take up to frameSamples from this user
|
||||
toTake := frameSamples
|
||||
if len(buf) < frameSamples {
|
||||
toTake = len(buf)
|
||||
}
|
||||
|
||||
for i := 0; i < toTake; i++ {
|
||||
mixed[i] += int32(buf[i])
|
||||
}
|
||||
|
||||
// Advance buffer
|
||||
if len(buf) <= frameSamples {
|
||||
delete(p.userBuffers, id)
|
||||
} else {
|
||||
p.userBuffers[id] = buf[frameSamples:]
|
||||
}
|
||||
}
|
||||
|
||||
// Write frame to WASAPI buffer
|
||||
bufSlice := unsafe.Slice(buffer, frameSamples*2)
|
||||
for i := 0; i < frameSamples; i++ {
|
||||
binary.LittleEndian.PutUint16(bufSlice[i*2:], uint16(frame[i]))
|
||||
}
|
||||
|
||||
p.renderClient.ReleaseBuffer(frameSamples, 0)
|
||||
|
||||
default:
|
||||
// No audio available - optionally write silence
|
||||
// (skip for now to avoid crackling)
|
||||
}
|
||||
|
||||
p.bufferMu.Unlock()
|
||||
|
||||
// Get WASAPI buffer
|
||||
var buffer *byte
|
||||
if err := p.renderClient.GetBuffer(uint32(frameSamples), &buffer); err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
p.mu.Lock()
|
||||
vol := p.volume
|
||||
p.mu.Unlock()
|
||||
|
||||
// Write mixed samples with clipping protection and volume application
|
||||
bufSlice := unsafe.Slice(buffer, int(frameSamples)*2)
|
||||
for i := 0; i < int(frameSamples); i++ {
|
||||
val := mixed[i]
|
||||
|
||||
// Apply volume
|
||||
val = int32(float32(val) * vol)
|
||||
|
||||
// Hard clipping
|
||||
if val > 32767 {
|
||||
val = 32767
|
||||
} else if val < -32768 {
|
||||
val = -32768
|
||||
}
|
||||
binary.LittleEndian.PutUint16(bufSlice[i*2:], uint16(val))
|
||||
}
|
||||
|
||||
p.renderClient.ReleaseBuffer(uint32(frameSamples), 0)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user