764 lines
17 KiB
Go
764 lines
17 KiB
Go
package main
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import (
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"fmt"
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"sort"
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"strings"
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"time"
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"go-ts/pkg/audio"
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"go-ts/pkg/ts3client"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/charmbracelet/lipgloss"
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)
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// Focus indicates which panel has focus
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type Focus int
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const (
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FocusChannels Focus = iota
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FocusChat
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FocusInput
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)
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// ChatMessage represents a message in the chat
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type ChatMessage struct {
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Time time.Time
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Sender string
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Content string
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}
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// ChannelNode represents a channel in the tree
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type ChannelNode struct {
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ID uint64
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Name string
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Users []UserNode
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Expanded bool
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Selected bool
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}
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// UserNode represents a user in a channel
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type UserNode struct {
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ID uint16
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Nickname string
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Talking bool
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Muted bool
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IsMe bool
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}
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// Model is the Bubble Tea model for our TUI
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type Model struct {
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// Connection
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serverAddr string
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nickname string
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client *ts3client.Client
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connected bool
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connecting bool
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serverName string
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selfID uint16
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ping int
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// UI State
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focus Focus
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width, height int
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channels []ChannelNode
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selectedIdx int
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chatMessages []ChatMessage
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logMessages []string // Debug logs shown in chat panel
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logFullscreen bool // Toggle fullscreen log view
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inputText string
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inputActive bool
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// Error handling
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lastError string
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// Voice activity
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talkingClients map[uint16]bool // ClientID -> isTalking
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// Audio state
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audioPlayer *audio.Player
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audioCapturer *audio.Capturer
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playbackVol int // 0-100
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micLevel int // 0-100 (current input level)
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isMuted bool // Mic muted
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isPTT bool // Push-to-talk active
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// Program reference for sending messages from event handlers
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program *tea.Program
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}
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// addLog adds a message to the log panel
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func (m *Model) addLog(format string, args ...any) {
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msg := fmt.Sprintf(format, args...)
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m.logMessages = append(m.logMessages, msg)
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// Keep last 50 messages
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if len(m.logMessages) > 50 {
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m.logMessages = m.logMessages[1:]
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}
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}
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// NewModel creates a new TUI model
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func NewModel(serverAddr, nickname string) *Model {
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return &Model{
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serverAddr: serverAddr,
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nickname: nickname,
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focus: FocusChannels,
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channels: []ChannelNode{},
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chatMessages: []ChatMessage{},
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logMessages: []string{"Starting..."},
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talkingClients: make(map[uint16]bool),
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playbackVol: 80, // Default 80% volume
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}
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}
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// SetProgram sets the tea.Program reference for sending messages from event handlers
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func (m *Model) SetProgram(p *tea.Program) {
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m.program = p
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}
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// Init is called when the program starts
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func (m *Model) Init() tea.Cmd {
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return tea.Batch(
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m.connectToServer(),
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tea.SetWindowTitle("TeamSpeak TUI"),
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)
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}
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// TS3Event wraps events from the TS3 client
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type TS3Event struct {
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Type string
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Data map[string]any
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}
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// connectToServer initiates connection to TeamSpeak
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func (m *Model) connectToServer() tea.Cmd {
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return func() tea.Msg {
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m.connecting = true
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client := ts3client.New(m.serverAddr, ts3client.Config{
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Nickname: m.nickname,
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})
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return ts3ClientMsg{client: client}
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}
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}
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type ts3ClientMsg struct {
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client *ts3client.Client
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}
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type connectedMsg struct {
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clientID uint16
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serverName string
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}
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type channelListMsg struct {
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channels []*ts3client.Channel
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}
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type clientEnterMsg struct {
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clientID uint16
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nickname string
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channelID uint64
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}
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type clientLeftMsg struct {
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clientID uint16
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}
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type chatMsg struct {
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senderID uint16
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senderName string
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message string
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}
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type talkingStatusMsg struct {
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clientID uint16
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talking bool
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}
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type errorMsg struct {
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err string
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}
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type micLevelMsg int // Mic level 0-100
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type tickMsg time.Time
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// Update handles messages and user input
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func (m *Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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case tea.WindowSizeMsg:
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m.width = msg.Width
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m.height = msg.Height
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return m, nil
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case tea.KeyMsg:
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return m.handleKeyPress(msg)
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case ts3ClientMsg:
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m.client = msg.client
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m.connecting = true
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// Register event handlers that need to send messages to the TUI
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if m.program != nil {
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m.client.On(ts3client.EventTalkingStatus, func(e *ts3client.TalkingStatusEvent) {
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m.program.Send(talkingStatusMsg{
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clientID: e.ClientID,
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talking: e.Talking,
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})
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})
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// Handle incoming audio - play through speakers
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m.client.On(ts3client.EventAudio, func(e *ts3client.AudioEvent) {
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if m.audioPlayer != nil {
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m.audioPlayer.PlayPCM(e.PCM)
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}
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})
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}
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// Initialize audio player
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player, err := audio.NewPlayer()
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if err != nil {
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m.addLog("Audio player init failed: %v", err)
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} else {
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m.audioPlayer = player
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m.audioPlayer.SetVolume(float32(m.playbackVol) / 100.0)
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m.audioPlayer.Start()
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m.addLog("Audio player initialized")
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}
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// Initialize audio capturer
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capturer, err := audio.NewCapturer()
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if err != nil {
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m.addLog("Audio capturer init failed: %v", err)
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} else {
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m.audioCapturer = capturer
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// Set callback to send audio to server when PTT is active
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m.audioCapturer.SetCallback(func(samples []int16) {
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if m.isPTT && m.client != nil && !m.isMuted {
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m.client.SendAudio(samples)
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}
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// Update mic level for display
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if m.program != nil {
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m.program.Send(micLevelMsg(m.audioCapturer.GetLevel()))
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}
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})
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m.addLog("Audio capturer initialized")
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}
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// Connect asynchronously
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m.client.ConnectAsync()
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// Set up a ticker to poll for state changes
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return m, tea.Tick(500*time.Millisecond, func(t time.Time) tea.Msg {
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return tickMsg(t)
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})
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case tickMsg:
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// Poll client state
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if m.client != nil {
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// Check if connected
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if !m.connected {
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info := m.client.GetSelfInfo()
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serverInfo := m.client.GetServerInfo()
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m.addLog("Tick: selfInfo=%v, serverInfo=%v", info != nil, serverInfo != nil)
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if info != nil && serverInfo != nil {
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m.connected = true
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m.selfID = info.ClientID
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m.serverName = serverInfo.Name
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m.addLog("Connected! ClientID=%d, Server=%s", m.selfID, m.serverName)
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// Get channels
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channels := m.client.GetChannels()
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m.addLog("Got %d channels", len(channels))
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m.updateChannelList(channels)
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}
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} else {
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// Update channel list periodically
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channels := m.client.GetChannels()
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if len(channels) != len(m.channels) {
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m.addLog("Channel update: got %d channels (had %d)", len(channels), len(m.channels))
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}
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m.updateChannelList(channels)
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}
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}
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// Update mic level when PTT is active (multiply for better visibility)
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if m.isPTT && m.audioCapturer != nil {
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level := m.audioCapturer.GetLevel() * 4 // Boost for visibility
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if level > 100 {
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level = 100
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}
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m.micLevel = level
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} else {
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m.micLevel = 0 // Reset when not transmitting
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}
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// Continue ticking (100ms for responsive mic level)
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return m, tea.Tick(100*time.Millisecond, func(t time.Time) tea.Msg {
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return tickMsg(t)
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})
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case connectedMsg:
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m.connected = true
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m.connecting = false
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m.selfID = msg.clientID
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m.serverName = msg.serverName
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return m, nil
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case channelListMsg:
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m.updateChannelList(msg.channels)
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return m, nil
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case errorMsg:
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m.lastError = msg.err
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return m, nil
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case talkingStatusMsg:
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// Update talking status for client
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if msg.talking {
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m.talkingClients[msg.clientID] = true
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} else {
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delete(m.talkingClients, msg.clientID)
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}
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return m, nil
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case micLevelMsg:
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// Update microphone level for display
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m.micLevel = int(msg)
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return m, nil
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case logMsg:
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// External log message
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m.addLog("%s", string(msg))
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return m, nil
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}
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return m, nil
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}
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type logMsg string
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func (m *Model) updateChannelList(channels []*ts3client.Channel) {
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// Sort channels by ID for stable ordering
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sortedChannels := make([]*ts3client.Channel, len(channels))
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copy(sortedChannels, channels)
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sort.Slice(sortedChannels, func(i, j int) bool {
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return sortedChannels[i].ID < sortedChannels[j].ID
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})
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m.channels = make([]ChannelNode, 0, len(sortedChannels))
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for _, ch := range sortedChannels {
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node := ChannelNode{
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ID: ch.ID,
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Name: ch.Name,
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Users: []UserNode{},
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Expanded: true,
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}
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// Get users in this channel
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for _, cl := range m.client.GetClients() {
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if cl.ChannelID == ch.ID {
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node.Users = append(node.Users, UserNode{
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ID: cl.ID,
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Nickname: cl.Nickname,
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IsMe: cl.ID == m.selfID,
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Talking: m.talkingClients[cl.ID],
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})
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}
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}
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// Sort users by ID for stable ordering
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sort.Slice(node.Users, func(i, j int) bool {
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return node.Users[i].ID < node.Users[j].ID
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})
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m.channels = append(m.channels, node)
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}
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}
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func (m *Model) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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// Global keys (work regardless of focus)
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switch msg.String() {
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case "ctrl+c", "q":
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if m.client != nil {
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m.client.Disconnect()
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}
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// Cleanup audio
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if m.audioPlayer != nil {
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m.audioPlayer.Close()
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}
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if m.audioCapturer != nil {
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m.audioCapturer.Close()
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}
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return m, tea.Quit
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case "tab":
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// Cycle focus
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m.focus = (m.focus + 1) % 3
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return m, nil
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case "m", "M":
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// Toggle mute
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m.isMuted = !m.isMuted
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if m.audioPlayer != nil {
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m.audioPlayer.SetMuted(m.isMuted)
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}
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return m, nil
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case "+", "=":
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// Increase volume
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m.playbackVol += 10
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if m.playbackVol > 100 {
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m.playbackVol = 100
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}
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if m.audioPlayer != nil {
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m.audioPlayer.SetVolume(float32(m.playbackVol) / 100.0)
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}
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return m, nil
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case "-", "_":
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// Decrease volume
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m.playbackVol -= 10
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if m.playbackVol < 0 {
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m.playbackVol = 0
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}
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if m.audioPlayer != nil {
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m.audioPlayer.SetVolume(float32(m.playbackVol) / 100.0)
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}
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return m, nil
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case "v", "V":
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// Toggle voice (PTT) - V to start/stop transmitting
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if m.focus != FocusInput {
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m.isPTT = !m.isPTT
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if m.isPTT {
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// Start capturing when PTT enabled
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if m.audioCapturer != nil {
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m.audioCapturer.Start()
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}
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m.addLog("🎤 Transmitting...")
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} else {
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// Stop capturing when PTT disabled
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if m.audioCapturer != nil {
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m.audioCapturer.Stop()
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}
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m.addLog("🎤 Stopped transmitting")
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}
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return m, nil
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}
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}
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// Focus-specific keys
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switch m.focus {
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case FocusChannels:
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return m.handleChannelKeys(msg)
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case FocusInput:
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return m.handleInputKeys(msg)
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case FocusChat:
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return m.handleChatKeys(msg)
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}
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return m, nil
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}
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func (m *Model) handleChatKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
|
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switch msg.String() {
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case "f":
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m.logFullscreen = !m.logFullscreen
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}
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return m, nil
|
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}
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func (m *Model) handleChannelKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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switch msg.String() {
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case "up", "k":
|
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if m.selectedIdx > 0 {
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m.selectedIdx--
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}
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case "down", "j":
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if m.selectedIdx < len(m.channels)-1 {
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m.selectedIdx++
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}
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case "enter":
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// Join selected channel
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if m.selectedIdx < len(m.channels) && m.client != nil {
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ch := m.channels[m.selectedIdx]
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m.addLog("Attempting to join channel: %s (ID=%d)", ch.Name, ch.ID)
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err := m.client.JoinChannel(ch.ID)
|
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if err != nil {
|
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m.addLog("Error joining channel: %v", err)
|
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}
|
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}
|
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}
|
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return m, nil
|
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}
|
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|
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func (m *Model) handleInputKeys(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
|
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switch msg.String() {
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case "enter":
|
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if m.inputText != "" && m.client != nil {
|
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m.client.SendChannelMessage(m.inputText)
|
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m.inputText = ""
|
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}
|
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case "esc":
|
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m.focus = FocusChannels
|
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m.inputText = ""
|
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case "backspace":
|
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if len(m.inputText) > 0 {
|
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m.inputText = m.inputText[:len(m.inputText)-1]
|
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}
|
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default:
|
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// Add character to input
|
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if len(msg.String()) == 1 {
|
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m.inputText += msg.String()
|
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}
|
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}
|
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return m, nil
|
|
}
|
|
|
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// View renders the UI
|
|
func (m *Model) View() string {
|
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if m.width == 0 {
|
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return "Loading..."
|
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}
|
|
|
|
// Fullscreen Log Mode
|
|
if m.logFullscreen {
|
|
style := lipgloss.NewStyle().
|
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Border(lipgloss.RoundedBorder()).
|
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BorderForeground(lipgloss.Color("212")). // Active color
|
|
Padding(0, 1).
|
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Width(m.width - 2).
|
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Height(m.height - 2)
|
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|
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return style.Render(m.renderChat())
|
|
}
|
|
|
|
// Styles
|
|
// Layout: header(1) + panels + input(3) + help(1) = header + panels + 4
|
|
// panels should be height - 5 (1 for header, 3 for input with border, 1 for help)
|
|
panelHeight := m.height - 7
|
|
|
|
channelPanelStyle := lipgloss.NewStyle().
|
|
Border(lipgloss.RoundedBorder()).
|
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BorderForeground(lipgloss.Color("63")).
|
|
Padding(0, 1).
|
|
Width(m.width/3 - 2).
|
|
Height(panelHeight)
|
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|
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chatPanelStyle := lipgloss.NewStyle().
|
|
Border(lipgloss.RoundedBorder()).
|
|
BorderForeground(lipgloss.Color("63")).
|
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Padding(0, 1).
|
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Width(m.width*2/3 - 2).
|
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Height(panelHeight)
|
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|
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inputStyle := lipgloss.NewStyle().
|
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Border(lipgloss.NormalBorder()).
|
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BorderForeground(lipgloss.Color("63")).
|
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Padding(0, 1).
|
|
Width(m.width - 4)
|
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|
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// Header with status bar
|
|
header := m.renderStatusBar()
|
|
|
|
// Channel panel
|
|
channelContent := m.renderChannels()
|
|
if m.focus == FocusChannels {
|
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channelPanelStyle = channelPanelStyle.BorderForeground(lipgloss.Color("212"))
|
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}
|
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channelPanel := channelPanelStyle.Render(channelContent)
|
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|
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// Chat panel
|
|
chatContent := m.renderChat()
|
|
if m.focus == FocusChat {
|
|
chatPanelStyle = chatPanelStyle.BorderForeground(lipgloss.Color("212"))
|
|
}
|
|
chatPanel := chatPanelStyle.Render(chatContent)
|
|
|
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// Input
|
|
inputContent := "> " + m.inputText
|
|
if m.focus == FocusInput {
|
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inputStyle = inputStyle.BorderForeground(lipgloss.Color("212"))
|
|
inputContent += "█"
|
|
}
|
|
input := inputStyle.Render(inputContent)
|
|
|
|
// Footer help
|
|
help := lipgloss.NewStyle().Faint(true).Render("↑↓ navigate │ Enter join │ Tab switch │ V talk │ M mute │ +/- vol │ q quit")
|
|
|
|
// Combine panels
|
|
panels := lipgloss.JoinHorizontal(lipgloss.Top, channelPanel, chatPanel)
|
|
|
|
return lipgloss.JoinVertical(lipgloss.Left,
|
|
header,
|
|
panels,
|
|
input,
|
|
help,
|
|
)
|
|
}
|
|
|
|
// renderStatusBar renders the top status bar with ping, volume, and mic level
|
|
func (m *Model) renderStatusBar() string {
|
|
headerStyle := lipgloss.NewStyle().
|
|
Bold(true).
|
|
Foreground(lipgloss.Color("229")).
|
|
Background(lipgloss.Color("57")).
|
|
Width(m.width)
|
|
|
|
if !m.connected {
|
|
return headerStyle.Render("[ Connecting... ]")
|
|
}
|
|
|
|
// Left: Server name (add padding manually)
|
|
leftPart := " " + m.serverName
|
|
|
|
// Center: Ping
|
|
ping := 0.0
|
|
if m.client != nil {
|
|
ping = m.client.GetPing()
|
|
}
|
|
centerPart := fmt.Sprintf("PING: %.0fms", ping)
|
|
|
|
// Right: Volume and Mic (add padding manually)
|
|
volBar := audio.LevelToBar(m.playbackVol, 6)
|
|
muteIcon := "VOL"
|
|
if m.isMuted {
|
|
muteIcon = "MUTE"
|
|
}
|
|
volPart := fmt.Sprintf("%s:%s%d%%", muteIcon, volBar, m.playbackVol)
|
|
|
|
micBar := audio.LevelToBar(m.micLevel, 6)
|
|
pttIcon := "MIC"
|
|
if m.isPTT {
|
|
pttIcon = "*TX*"
|
|
}
|
|
micPart := fmt.Sprintf("%s:%s", pttIcon, micBar)
|
|
|
|
rightPart := fmt.Sprintf("%s | %s ", volPart, micPart)
|
|
|
|
// Calculate spacing for centered ping
|
|
totalWidth := m.width
|
|
if totalWidth < 10 {
|
|
return ""
|
|
}
|
|
leftLen := lipgloss.Width(leftPart)
|
|
centerLen := lipgloss.Width(centerPart)
|
|
rightLen := lipgloss.Width(rightPart)
|
|
|
|
// Calculate spaces needed
|
|
leftSpace := (totalWidth - leftLen - centerLen - rightLen) / 2
|
|
rightSpace := totalWidth - leftLen - centerLen - rightLen - leftSpace
|
|
|
|
if leftSpace < 1 {
|
|
leftSpace = 1
|
|
}
|
|
if rightSpace < 1 {
|
|
rightSpace = 1
|
|
}
|
|
|
|
// Build the status line
|
|
spaces := func(n int) string {
|
|
if n <= 0 {
|
|
return ""
|
|
}
|
|
s := ""
|
|
for i := 0; i < n; i++ {
|
|
s += " "
|
|
}
|
|
return s
|
|
}
|
|
|
|
status := leftPart + spaces(leftSpace) + centerPart + spaces(rightSpace) + rightPart
|
|
|
|
return headerStyle.Render(status)
|
|
}
|
|
|
|
func (m *Model) renderChannels() string {
|
|
if len(m.channels) == 0 {
|
|
return "No channels..."
|
|
}
|
|
|
|
var lines []string
|
|
lines = append(lines, lipgloss.NewStyle().Bold(true).Render("CHANNELS"))
|
|
lines = append(lines, "")
|
|
|
|
for i, ch := range m.channels {
|
|
prefix := " "
|
|
if i == m.selectedIdx {
|
|
prefix = "► "
|
|
}
|
|
|
|
style := lipgloss.NewStyle()
|
|
if i == m.selectedIdx {
|
|
style = style.Bold(true).Foreground(lipgloss.Color("212"))
|
|
}
|
|
|
|
lines = append(lines, style.Render(prefix+ch.Name))
|
|
|
|
// Show users in channel
|
|
for _, user := range ch.Users {
|
|
userPrefix := " └─ "
|
|
userStyle := lipgloss.NewStyle().Faint(true)
|
|
|
|
// Talking users get bright green color and speaker icon
|
|
if user.Talking {
|
|
userStyle = lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("46")) // Bright green
|
|
userPrefix = " └─ 🔊 "
|
|
} else if user.IsMe {
|
|
userStyle = userStyle.Foreground(lipgloss.Color("82"))
|
|
userPrefix = " └─ ► "
|
|
}
|
|
|
|
lines = append(lines, userStyle.Render(userPrefix+user.Nickname))
|
|
}
|
|
}
|
|
|
|
return lipgloss.JoinVertical(lipgloss.Left, lines...)
|
|
}
|
|
|
|
func (m *Model) renderChat() string {
|
|
var lines []string
|
|
lines = append(lines, lipgloss.NewStyle().Bold(true).Render("LOG"))
|
|
lines = append(lines, "")
|
|
|
|
if len(m.logMessages) == 0 {
|
|
lines = append(lines, lipgloss.NewStyle().Faint(true).Render("No logs yet..."))
|
|
} else {
|
|
// Limit to last N messages that fit in the panel
|
|
maxLines := m.height - 10
|
|
if maxLines < 5 {
|
|
maxLines = 5
|
|
}
|
|
|
|
start := 0
|
|
if len(m.logMessages) > maxLines {
|
|
start = len(m.logMessages) - maxLines
|
|
}
|
|
|
|
panelWidth := (m.width / 2) - 4
|
|
if m.logFullscreen {
|
|
panelWidth = m.width - 6
|
|
}
|
|
if panelWidth < 10 {
|
|
panelWidth = 10
|
|
}
|
|
|
|
for _, msg := range m.logMessages[start:] {
|
|
// Truncate if too long to prevent wrapping breaking the layout
|
|
displayMsg := msg
|
|
if len(displayMsg) > panelWidth {
|
|
displayMsg = displayMsg[:panelWidth-3] + "..."
|
|
}
|
|
// Replace newlines just in case
|
|
displayMsg = strings.ReplaceAll(displayMsg, "\n", " ")
|
|
|
|
lines = append(lines, lipgloss.NewStyle().Faint(true).Render(displayMsg))
|
|
}
|
|
}
|
|
|
|
return lipgloss.JoinVertical(lipgloss.Left, lines...)
|
|
}
|