Add WebSocket support and fix Makefile installation
This commit is contained in:
16
Makefile
16
Makefile
@@ -22,10 +22,18 @@ clean:
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@echo "Cleaning..."
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rm -f $(BINARY_NAME)
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install: build
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install:
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@if [ ! -f $(BINARY_NAME) ]; then \
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echo "Error: '$(BINARY_NAME)' binary not found."; \
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echo "Please run 'make build' first as a regular user."; \
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exit 1; \
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fi
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@echo "Installing $(BINARY_NAME) to $(INSTALL_DIR)..."
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# Create user if not exists
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id -u grokway &>/dev/null || useradd -r -s /bin/false grokway
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if ! id -u grokway >/dev/null 2>&1; then \
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echo "Creating grokway user..."; \
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useradd -r -s /bin/false grokway; \
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fi
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# Create directory
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mkdir -p $(INSTALL_DIR)
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# Copy binary
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@@ -41,7 +49,9 @@ install: build
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cp $(SERVICE_NAME) $(SYSTEMD_DIR)/
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# Update paths in service file just in case they were modified
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sed -i 's|WorkingDirectory=.*|WorkingDirectory=$(INSTALL_DIR)|g' $(SYSTEMD_DIR)/$(SERVICE_NAME)
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sed -i 's|ExecStart=.*|ExecStart=$(INSTALL_DIR)/$(BINARY_NAME)|g' $(SYSTEMD_DIR)/$(SERVICE_NAME)
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# execStart sed commented out to preserve arguments like --ssh :2223
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# sed -i 's|ExecStart=.*|ExecStart=$(INSTALL_DIR)/$(BINARY_NAME)|g' $(SYSTEMD_DIR)/$(SERVICE_NAME)
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# Instead, ensure the binary path is correct but keep args (this is tricky with sed, simpler to rely on repo file)
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systemctl daemon-reload
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systemctl enable $(SERVICE_NAME)
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@@ -126,32 +126,30 @@ func startHttpProxy(port string) {
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// But typically `gliderlabs/ssh` is for allowing the server to be a jump host.
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// We want to be an HTTP Gateway.
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// Manual channel opening:
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if tunnel.Conn == nil {
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http.Error(w, "Tunnel Broken", http.StatusBadGateway)
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// 1. Hijack the connection to handle bidirectional traffic (WebSockets)
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hijacker, ok := w.(http.Hijacker)
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if !ok {
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http.Error(w, "Hijacking not supported", http.StatusInternalServerError)
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return
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}
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clientConn, bufrw, err := hijacker.Hijack()
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if err != nil {
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http.Error(w, err.Error(), http.StatusServiceUnavailable)
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return
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}
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defer clientConn.Close()
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payload := make([]byte, 0) // dynamic payload constructing
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// Open channel to client
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// 2. Open channel to client
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// "forwarded-tcpip" arguments:
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// string address that was connected
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// uint32 port that was connected
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// string originator IP address
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// uint32 originator port
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// For simplicity, we just say we are connecting to 127.0.0.1:LocalPort
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// And originating from 127.0.0.1:0
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destHost := "0.0.0.0"
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destPort := tunnel.LocalPort
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srcHost := "127.0.0.1"
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srcPort := uint32(12345) // Random source port, cannot be 0
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srcPort := uint32(12345)
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payload := make([]byte, 0)
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payload = append(payload, []byte{0, 0, 0, uint8(len(destHost))}...)
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payload = append(payload, []byte(destHost)...)
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payload = append(payload, byte(destPort>>24), byte(destPort>>16), byte(destPort>>8), byte(destPort))
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payload = append(payload, []byte{0, 0, 0, uint8(len(srcHost))}...)
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payload = append(payload, []byte(srcHost)...)
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payload = append(payload, byte(srcPort>>24), byte(srcPort>>16), byte(srcPort>>8), byte(srcPort))
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@@ -159,99 +157,40 @@ func startHttpProxy(port string) {
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ch, reqs, err := tunnel.Conn.OpenChannel("forwarded-tcpip", payload)
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if err != nil {
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log.Printf("Failed to open forwarded-tcpip channel: %s", err)
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http.Error(w, "Failed to connect to client", http.StatusBadGateway)
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return
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}
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defer ch.Close()
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go gossh.DiscardRequests(reqs)
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// Pipe HTTP request to the channel?
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// No, we can't just pipe the raw HTTP structure unless the client expects it.
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// If the client is just a TCP forwarder (ssh -R), it expects a raw TCP stream.
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// So we need to act as a TCP proxy.
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// But we are in an http.Handler.
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// We can hijack the connection or just Re-serialize the HTTP request.
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// Re-serializing is safer for now.
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// Or we use Hijack to get the raw TCP conn.
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// Let's iterate: just write the Request to the channel
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// The client will see it as raw bytes on the socket.
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// This works if the client is forwarding to a web server.
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err = r.Write(ch) // Writes the request wire representation
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if err != nil {
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http.Error(w, "Failed to write request: "+err.Error(), http.StatusInternalServerError)
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return
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}
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// Read response from channel and write to w
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// This is tricky because we need to parse the response to set headers correctly in w.
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// Or we can just use Hijack if we want to be a transparent TCP proxy.
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// But Hijack breaks HTTP/2 and some middleware.
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// Let's use `http.ReadResponse`
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// Problem: `r.Write(ch)` might not close the write side, so the server might wait.
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// but HTTP 1.1 usually has content-length.
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// Using bufio to read the response from the channel.
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// resp, err := http.ReadResponse(bufio.NewReader(ch), r)
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// ... copy headers, body ...
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// For MVP, hijacking is often easiest for "Tunneling"
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hijacker, ok := w.(http.Hijacker)
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if !ok {
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http.Error(w, "Hijacking not supported", http.StatusInternalServerError)
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return
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}
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clientConn, _, err := hijacker.Hijack()
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if err != nil {
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http.Error(w, err.Error(), http.StatusServiceUnavailable)
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return
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}
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defer clientConn.Close()
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// bidirectional copy
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var wg sync.WaitGroup
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wg.Add(2)
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// We already consumed `r` somewhat? No, Hijack takes over.
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// But `http.HandleFunc` might have read the headers.
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// The `clientConn` is the raw TCP connection from the Browser/ExternalUser to OUR Proxy.
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// We need to replay the request headers!
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// Because `http.Server` already read them.
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// Actually, `r.Write(ch)` is correct for sending the request to the backend.
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// But then we need to pipe `ch` output back to `w`.
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// And since we used Hijack, we are responsible for the entire response.
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// So:
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// 1. Write `r` to `ch`.
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// 2. IO Copy `ch` -> `clientConn`.
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// 3. Browser -> Backend (Write request + Copy raw stream)
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go func() {
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defer wg.Done()
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r.Write(ch) // Send the request to valid backend
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// Also forward any extra body if not fully read?
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// r.Write handles body.
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// Write the initial request (Method, Path, Headers)
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// This sets up the handshake or request.
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// Note: We use r.Write to reconstruct the request line and headers.
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// For WebSockets, the Body is empty, so this writes headers and returns.
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// For POSTs, it writes headers and tries to copy Body.
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if err := r.Write(ch); err != nil {
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log.Printf("Error writing request to backend: %v", err)
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return
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}
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// Important: Continue copying any subsequent data (like WebSocket frames)
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// from the hijacked buffer/connection to the channel.
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io.Copy(ch, bufrw)
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// e.g. when browser closes or stops sending, we are done here.
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}()
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// 4. Backend -> Browser (Copy raw stream)
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go func() {
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defer wg.Done()
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io.Copy(clientConn, ch) // Copy response from backend to user
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io.Copy(clientConn, ch)
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// When backend closes connection, close browser connection
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clientConn.Close()
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}()
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// Wait? No, if we wait for r.Write, it might block if the body is large.
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// Actually, standard proxying is complex.
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// Simplest "Grokway" logic:
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// User runs: ssh -R 80:localhost:8080
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// Server listens on a random port (or we map virtual host).
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// Let's ignore Hijack for a moment and try standard Request/Response.
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// Implementation detail for later.
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// Connection is hijacked, do not write to w
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wg.Wait()
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})
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@@ -12,7 +12,7 @@ Group=grokway
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WorkingDirectory=/opt/grokway
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# Path to the executable.
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ExecStart=/opt/grokway/grokway
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ExecStart=/opt/grokway/grokway --ssh :2223
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# Environment variables.
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# You MUST set this to a secure token, otherwise a random one is generated on each start.
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