init
This commit is contained in:
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
bin/
|
||||
.vs/
|
||||
212
Class1.cs
Normal file
212
Class1.cs
Normal file
@@ -0,0 +1,212 @@
|
||||
using BepInEx;
|
||||
using HarmonyLib; // Necesario para Traverse
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
using UnityEngine.UI; // Necesario para Outline
|
||||
|
||||
namespace StrategicMapPlus
|
||||
{
|
||||
[BepInPlugin("com.mod.strategicmapplus", "Strategic Map Plus", "1.0.0")]
|
||||
public class StrategicMapMod : BaseUnityPlugin
|
||||
{
|
||||
private float timer = 0f;
|
||||
// Escaneamos cada 0.5 segundos (balance perfecto entre respuesta y rendimiento)
|
||||
private float interval = 0.5f;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
Logger.LogInfo("Strategic Map Plus: Iniciado correctamente.");
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
timer += Time.deltaTime;
|
||||
if (timer < interval) return;
|
||||
timer = 0f;
|
||||
|
||||
ScanStrategicMap();
|
||||
}
|
||||
|
||||
void ScanStrategicMap()
|
||||
{
|
||||
// Buscamos el contenedor de regiones
|
||||
GameObject regionsRoot = GameObject.Find("UI/2DRoot/Layout/Limit/FrontDialogs/StrategicView/Root/Regions");
|
||||
|
||||
if (regionsRoot == null || !regionsRoot.activeInHierarchy) return;
|
||||
|
||||
foreach (Transform region in regionsRoot.transform)
|
||||
{
|
||||
// Buscamos el Army (contenedor lógico)
|
||||
Transform army = region.Find("Army");
|
||||
if (army == null) continue;
|
||||
|
||||
// Buscamos el componente del juego (DefenseCountRenderer) por nombre
|
||||
Component defenseRenderer = army.GetComponent("iron.match.renderers.strategicview.DefenseCountRenderer");
|
||||
|
||||
// Buscamos el contenedor visual "Root" para anclar nuestro texto
|
||||
Transform visualRoot = army.Find("Root");
|
||||
Transform targetParent = (visualRoot != null) ? visualRoot : army;
|
||||
|
||||
if (defenseRenderer != null)
|
||||
{
|
||||
ProcessRegion((MonoBehaviour)defenseRenderer, targetParent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProcessRegion(MonoBehaviour renderer, Transform parentTransform)
|
||||
{
|
||||
// 1. Configurar o Buscar el Visualizador
|
||||
var visualizer = parentTransform.GetComponent<StrategicOrderDisplay>();
|
||||
if (visualizer == null)
|
||||
{
|
||||
visualizer = parentTransform.gameObject.AddComponent<StrategicOrderDisplay>();
|
||||
visualizer.Initialize();
|
||||
}
|
||||
|
||||
// 2. Acceder al Modelo de datos usando Reflection (Traverse)
|
||||
var traverse = Traverse.Create(renderer);
|
||||
var model = traverse.Property("model").GetValue();
|
||||
|
||||
if (model == null)
|
||||
{
|
||||
visualizer.UpdateOrder("", false);
|
||||
return;
|
||||
}
|
||||
|
||||
// 3. Obtener la lista de hijos (Children)
|
||||
// Ya sabemos que es un Campo llamado "Children" (con mayúscula)
|
||||
var children = Traverse.Create(model).Field("Children").GetValue() as IEnumerable;
|
||||
// Fallback a minúscula por si acaso cambia en otra versión
|
||||
if (children == null) children = Traverse.Create(model).Field("children").GetValue() as IEnumerable;
|
||||
|
||||
string finalText = "";
|
||||
bool foundOrder = false;
|
||||
|
||||
if (children != null)
|
||||
{
|
||||
foreach (var child in children)
|
||||
{
|
||||
// 4. Leer Atributos Crudos
|
||||
var childTrav = Traverse.Create(child);
|
||||
var attributesObj = childTrav.Field("attributes").GetValue();
|
||||
|
||||
if (attributesObj != null)
|
||||
{
|
||||
// Accedemos al diccionario interno 'data'
|
||||
var valuesDict = Traverse.Create(attributesObj).Field("data").GetValue() as IDictionary;
|
||||
|
||||
if (valuesDict != null)
|
||||
{
|
||||
// ID 400003 = IronType (Tipo de unidad)
|
||||
if (valuesDict.Contains(400003))
|
||||
{
|
||||
// Desempaquetamos el MutableAttribute
|
||||
object typeContainer = valuesDict[400003];
|
||||
object typeVal = Traverse.Create(typeContainer).Property("Value").GetValue();
|
||||
string typeName = typeVal?.ToString();
|
||||
|
||||
if (typeName == "Order")
|
||||
{
|
||||
// ¡Es una orden!
|
||||
|
||||
// ID 400038 = OrderType (Tipo de orden)
|
||||
string orderCode = "?";
|
||||
if (valuesDict.Contains(400038))
|
||||
{
|
||||
object orderContainer = valuesDict[400038];
|
||||
object orderVal = Traverse.Create(orderContainer).Property("Value").GetValue();
|
||||
|
||||
var list = orderVal as IList;
|
||||
if (list != null && list.Count > 0)
|
||||
{
|
||||
orderCode = list[0].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
// ID 400039 = HasStar (Es especial)
|
||||
bool isStar = false;
|
||||
if (valuesDict.Contains(400039))
|
||||
{
|
||||
object starContainer = valuesDict[400039];
|
||||
object starVal = Traverse.Create(starContainer).Property("Value").GetValue();
|
||||
|
||||
if (starVal != null && starVal.ToString().ToLower() == "true") isStar = true;
|
||||
}
|
||||
|
||||
finalText = GetOrderShortName(orderCode, isStar);
|
||||
foundOrder = true;
|
||||
break; // Solo mostramos 1 orden por región
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 5. Actualizar UI
|
||||
visualizer.UpdateOrder(finalText, foundOrder);
|
||||
}
|
||||
|
||||
static string GetOrderShortName(string typeName, bool isSpecial)
|
||||
{
|
||||
string symbol = "";
|
||||
string star = isSpecial ? "*" : "";
|
||||
|
||||
if (typeName.Contains("March")) symbol = "M";
|
||||
else if (typeName.Contains("Defense")) symbol = "D";
|
||||
else if (typeName.Contains("Support")) symbol = "S";
|
||||
else if (typeName.Contains("Raid")) symbol = "R";
|
||||
else if (typeName.Contains("Consolidate")) symbol = "$"; // Usamos $ porque parece una moneda/corona
|
||||
else symbol = typeName.Substring(0, 1);
|
||||
|
||||
return symbol + star;
|
||||
}
|
||||
}
|
||||
|
||||
// --- COMPONENTE VISUAL ---
|
||||
public class StrategicOrderDisplay : MonoBehaviour
|
||||
{
|
||||
private TextMeshProUGUI orderText;
|
||||
private GameObject displayObj;
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
if (displayObj != null) return;
|
||||
|
||||
displayObj = new GameObject("OrderDisplay_Mod");
|
||||
displayObj.transform.SetParent(this.transform, false);
|
||||
|
||||
// Ajustamos posición: X=60 (derecha del escudo), Z=-100 (encima de todo)
|
||||
displayObj.transform.localPosition = new Vector3(60f, 0f, -100f);
|
||||
|
||||
orderText = displayObj.AddComponent<TextMeshProUGUI>();
|
||||
orderText.fontSize = 24;
|
||||
orderText.alignment = TextAlignmentOptions.Left;
|
||||
// Amarillo Dorado (#FFD700) - Clásico de Game of Thrones
|
||||
orderText.color = new Color(1f, 0.84f, 0f);
|
||||
orderText.fontStyle = FontStyles.Bold;
|
||||
orderText.enableWordWrapping = false;
|
||||
|
||||
// Añadimos borde negro para que se lea bien sobre cualquier fondo
|
||||
var outline = displayObj.AddComponent<Outline>();
|
||||
outline.effectColor = Color.black;
|
||||
outline.effectDistance = new Vector2(1, -1);
|
||||
}
|
||||
|
||||
public void UpdateOrder(string text, bool visible)
|
||||
{
|
||||
if (displayObj == null) Initialize();
|
||||
|
||||
// Gestión eficiente de SetActive para no parpadear
|
||||
if (displayObj.activeSelf != visible) displayObj.SetActive(visible);
|
||||
|
||||
if (visible && orderText != null && orderText.text != text)
|
||||
{
|
||||
orderText.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
58
StrategicView-Plus.csproj
Normal file
58
StrategicView-Plus.csproj
Normal file
@@ -0,0 +1,58 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
|
||||
<LangVersion>7.3</LangVersion>
|
||||
|
||||
<Nullable>disable</Nullable>
|
||||
<ImplicitUsings>disable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\BepInEx\core\0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="AsmodeeNet">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\AsmodeeNet.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Attributes">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\Attributes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\BepInEx\core\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Canis">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\Canis.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="core-canis">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\core-canis.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="iron-client">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\iron-client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="IronCanis">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\IronCanis.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Utils">
|
||||
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\A Game of Thrones The Board Game\AGameOfThronesTheBoardGame_Data\Managed\Utils.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
25
StrategicView-Plus.sln
Normal file
25
StrategicView-Plus.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.9.34902.65
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StrategicView-Plus", "StrategicView-Plus.csproj", "{67460EED-8625-4386-93E5-EE7AFAB19B32}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{67460EED-8625-4386-93E5-EE7AFAB19B32}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{67460EED-8625-4386-93E5-EE7AFAB19B32}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{67460EED-8625-4386-93E5-EE7AFAB19B32}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{67460EED-8625-4386-93E5-EE7AFAB19B32}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {07F528E6-6995-4158-94DB-00EB129D38DE}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
0
obj/Debug/net472/Strategi.61ECE585.Up2Date
Normal file
0
obj/Debug/net472/Strategi.61ECE585.Up2Date
Normal file
23
obj/Debug/net472/StrategicView-Plus.AssemblyInfo.cs
Normal file
23
obj/Debug/net472/StrategicView-Plus.AssemblyInfo.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Este código fue generado por una herramienta.
|
||||
// Versión de runtime:4.0.30319.42000
|
||||
//
|
||||
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
|
||||
// se vuelve a generar el código.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StrategicView-Plus")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StrategicView-Plus")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StrategicView-Plus")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// Generado por la clase WriteCodeFragment de MSBuild.
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
273bd5731decc3a9326eaf60c8347c8c52258602c6bbbe66e14477d5903fa4e0
|
||||
@@ -0,0 +1,5 @@
|
||||
is_global = true
|
||||
build_property.RootNamespace = StrategicView-Plus
|
||||
build_property.ProjectDir = D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\
|
||||
build_property.EnableComHosting =
|
||||
build_property.EnableGeneratedComInterfaceComImportInterop =
|
||||
BIN
obj/Debug/net472/StrategicView-Plus.assets.cache
Normal file
BIN
obj/Debug/net472/StrategicView-Plus.assets.cache
Normal file
Binary file not shown.
Binary file not shown.
@@ -0,0 +1 @@
|
||||
2e4006519f508b84cea17598f3b73951cfa7c16c48b84e867d92bace76a313a9
|
||||
119
obj/Debug/net472/StrategicView-Plus.csproj.FileListAbsolute.txt
Normal file
119
obj/Debug/net472/StrategicView-Plus.csproj.FileListAbsolute.txt
Normal file
@@ -0,0 +1,119 @@
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\StrategicView-Plus.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\StrategicView-Plus.pdb
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\0Harmony.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\AsmodeeNet.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Attributes.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\BepInEx.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Canis.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-canis.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\iron-client.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\IronCanis.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Unity.TextMeshPro.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.CoreModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UI.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Utils.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Mono.Cecil.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\MonoMod.Utils.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\MonoMod.RuntimeDetour.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Google.Protobuf.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityWebRequestModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.GameCenterModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Zxcvbn.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Facepunch.Steamworks.Win64.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityWebRequestTextureModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.AnimationModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.InputLegacyModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.TextRenderingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.JSONSerializeModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.IMGUIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Amplitude.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ImageConversionModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\DwdJson.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\JsonFx.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Networking.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\analytics.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Logging.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.AudioModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.PhysicsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-commands.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-localization.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.AndroidJNIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.AssetBundleModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-finder.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityWebRequestAssetBundleModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ParticleSystemModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\InAppPurchasing.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Cinemachine.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\platform.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Firebase.App.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-achievements.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-input.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-prompter.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-ui.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\core-sqlite.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\InAppPurchasing-Steam.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\audio.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\log4net.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Firebase.Analytics.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.TextCoreModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.DSPGraphModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityCurlModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.TLSModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UIElementsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.AccessibilityModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityConnectModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.AIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityAnalyticsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.PerformanceReportingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.Physics2DModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.SharedInternalsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ClothModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ClusterInputModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ClusterRendererModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.CrashReportingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.TilemapModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.TerrainModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.VFXModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.VideoModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.VRModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.GridModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.SubsystemsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.LocalizationModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UNETModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityWebRequestAudioModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UnityWebRequestWWWModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.DirectorModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.VirtualTexturingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ScreenCaptureModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.SpriteMaskModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.StreamingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.TerrainPhysicsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.SpriteShapeModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.UIElementsNativeModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.VehiclesModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.WindModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.XRModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.ARModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\UnityEngine.InputModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\InAppPurchasing-Claims.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\prefs.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Unity.Timeline.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Unity.Postprocessing.Runtime.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\WebSocket.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Firebase.Platform.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Unity.Tasks.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\Unity.Compat.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\0Harmony.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\BepInEx.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\MonoMod.Utils.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\net472\MonoMod.RuntimeDetour.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.csproj.AssemblyReference.cache
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.GeneratedMSBuildEditorConfig.editorconfig
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.AssemblyInfoInputs.cache
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.AssemblyInfo.cs
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.csproj.CoreCompileInputs.cache
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\Strategi.61ECE585.Up2Date
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\net472\StrategicView-Plus.pdb
|
||||
BIN
obj/Debug/net472/StrategicView-Plus.dll
Normal file
BIN
obj/Debug/net472/StrategicView-Plus.dll
Normal file
Binary file not shown.
BIN
obj/Debug/net472/StrategicView-Plus.pdb
Normal file
BIN
obj/Debug/net472/StrategicView-Plus.pdb
Normal file
Binary file not shown.
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
|
||||
0
obj/Debug/netstandard2.1/Strategi.61ECE585.Up2Date
Normal file
0
obj/Debug/netstandard2.1/Strategi.61ECE585.Up2Date
Normal file
23
obj/Debug/netstandard2.1/StrategicView-Plus.AssemblyInfo.cs
Normal file
23
obj/Debug/netstandard2.1/StrategicView-Plus.AssemblyInfo.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Este código fue generado por una herramienta.
|
||||
// Versión de runtime:4.0.30319.42000
|
||||
//
|
||||
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
|
||||
// se vuelve a generar el código.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StrategicView-Plus")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StrategicView-Plus")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StrategicView-Plus")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// Generado por la clase WriteCodeFragment de MSBuild.
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
273bd5731decc3a9326eaf60c8347c8c52258602c6bbbe66e14477d5903fa4e0
|
||||
@@ -0,0 +1,5 @@
|
||||
is_global = true
|
||||
build_property.RootNamespace = StrategicView_Plus
|
||||
build_property.ProjectDir = D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\
|
||||
build_property.EnableComHosting =
|
||||
build_property.EnableGeneratedComInterfaceComImportInterop =
|
||||
BIN
obj/Debug/netstandard2.1/StrategicView-Plus.assets.cache
Normal file
BIN
obj/Debug/netstandard2.1/StrategicView-Plus.assets.cache
Normal file
Binary file not shown.
Binary file not shown.
@@ -0,0 +1 @@
|
||||
7ed096302a306716e7340d9278e7f60cc1ef7fead04e62cdec70ea3d5e334568
|
||||
@@ -0,0 +1,123 @@
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\StrategicView-Plus.deps.json
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\StrategicView-Plus.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\StrategicView-Plus.pdb
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\0Harmony.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\AsmodeeNet.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Attributes.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\BepInEx.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Canis.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-canis.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\iron-client.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\IronCanis.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Unity.TextMeshPro.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.CoreModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UI.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Utils.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Mono.Cecil.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\MonoMod.Utils.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\MonoMod.RuntimeDetour.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Google.Protobuf.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.GameCenterModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Zxcvbn.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Facepunch.Steamworks.Win64.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestTextureModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.AnimationModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.InputLegacyModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.TextRenderingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.JSONSerializeModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.IMGUIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Amplitude.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ImageConversionModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\DwdJson.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\JsonFx.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Networking.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\analytics.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Logging.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.AudioModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.PhysicsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-commands.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-localization.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.AndroidJNIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.AssetBundleModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-finder.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestAssetBundleModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ParticleSystemModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\InAppPurchasing.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Cinemachine.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\platform.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Firebase.App.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-achievements.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-input.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-prompter.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-ui.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\core-sqlite.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\InAppPurchasing-Steam.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\audio.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\log4net.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Firebase.Analytics.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.TextCoreModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.DSPGraphModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityCurlModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.TLSModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UIElementsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.AccessibilityModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityConnectModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.AIModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityAnalyticsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.PerformanceReportingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.Physics2DModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.SharedInternalsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ClothModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ClusterInputModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ClusterRendererModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.CrashReportingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.TilemapModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.TerrainModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.VFXModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.VideoModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.VRModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.GridModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.SubsystemsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.LocalizationModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UNETModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestAudioModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestWWWModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.DirectorModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.VirtualTexturingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ScreenCaptureModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.SpriteMaskModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.StreamingModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.TerrainPhysicsModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.SpriteShapeModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.UIElementsNativeModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.VehiclesModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.WindModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.XRModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.ARModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\UnityEngine.InputModule.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\InAppPurchasing-Claims.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\prefs.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Unity.Timeline.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Unity.Postprocessing.Runtime.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\WebSocket.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Firebase.Platform.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Unity.Tasks.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\System.Configuration.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Unity.Compat.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\System.Security.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\Mono.Security.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\0Harmony.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\BepInEx.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\MonoMod.Utils.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\bin\Debug\netstandard2.1\MonoMod.RuntimeDetour.xml
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.csproj.AssemblyReference.cache
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.GeneratedMSBuildEditorConfig.editorconfig
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.AssemblyInfoInputs.cache
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.AssemblyInfo.cs
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.csproj.CoreCompileInputs.cache
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\Strategi.61ECE585.Up2Date
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.dll
|
||||
D:\Downloads\Unity Modding\StrategicMap-Plus\StrategicView-Plus\obj\Debug\netstandard2.1\StrategicView-Plus.pdb
|
||||
BIN
obj/Debug/netstandard2.1/StrategicView-Plus.dll
Normal file
BIN
obj/Debug/netstandard2.1/StrategicView-Plus.dll
Normal file
Binary file not shown.
BIN
obj/Debug/netstandard2.1/StrategicView-Plus.pdb
Normal file
BIN
obj/Debug/netstandard2.1/StrategicView-Plus.pdb
Normal file
Binary file not shown.
56
obj/StrategicView-Plus.csproj.nuget.dgspec.json
Normal file
56
obj/StrategicView-Plus.csproj.nuget.dgspec.json
Normal file
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"format": 1,
|
||||
"restore": {
|
||||
"D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj": {}
|
||||
},
|
||||
"projects": {
|
||||
"D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj": {
|
||||
"version": "1.0.0",
|
||||
"restore": {
|
||||
"projectUniqueName": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj",
|
||||
"projectName": "StrategicView-Plus",
|
||||
"projectPath": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj",
|
||||
"packagesPath": "C:\\Users\\PC\\.nuget\\packages\\",
|
||||
"outputPath": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\obj\\",
|
||||
"projectStyle": "PackageReference",
|
||||
"fallbackFolders": [
|
||||
"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
|
||||
],
|
||||
"configFilePaths": [
|
||||
"C:\\Users\\PC\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||
],
|
||||
"originalTargetFrameworks": [
|
||||
"net472"
|
||||
],
|
||||
"sources": {
|
||||
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||
"https://api.nuget.org/v3/index.json": {}
|
||||
},
|
||||
"frameworks": {
|
||||
"net472": {
|
||||
"targetAlias": "net472",
|
||||
"projectReferences": {}
|
||||
}
|
||||
},
|
||||
"warningProperties": {
|
||||
"warnAsError": [
|
||||
"NU1605"
|
||||
]
|
||||
},
|
||||
"restoreAuditProperties": {
|
||||
"enableAudit": "true",
|
||||
"auditLevel": "low",
|
||||
"auditMode": "direct"
|
||||
}
|
||||
},
|
||||
"frameworks": {
|
||||
"net472": {
|
||||
"targetAlias": "net472",
|
||||
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\8.0.300\\RuntimeIdentifierGraph.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
16
obj/StrategicView-Plus.csproj.nuget.g.props
Normal file
16
obj/StrategicView-Plus.csproj.nuget.g.props
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||
<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
|
||||
<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
|
||||
<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
|
||||
<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
|
||||
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\PC\.nuget\packages\;D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
|
||||
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
|
||||
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.10.0</NuGetToolVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||
<SourceRoot Include="C:\Users\PC\.nuget\packages\" />
|
||||
<SourceRoot Include="D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
2
obj/StrategicView-Plus.csproj.nuget.g.targets
Normal file
2
obj/StrategicView-Plus.csproj.nuget.g.targets
Normal file
@@ -0,0 +1,2 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
||||
62
obj/project.assets.json
Normal file
62
obj/project.assets.json
Normal file
@@ -0,0 +1,62 @@
|
||||
{
|
||||
"version": 3,
|
||||
"targets": {
|
||||
".NETFramework,Version=v4.7.2": {}
|
||||
},
|
||||
"libraries": {},
|
||||
"projectFileDependencyGroups": {
|
||||
".NETFramework,Version=v4.7.2": []
|
||||
},
|
||||
"packageFolders": {
|
||||
"C:\\Users\\PC\\.nuget\\packages\\": {},
|
||||
"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages": {}
|
||||
},
|
||||
"project": {
|
||||
"version": "1.0.0",
|
||||
"restore": {
|
||||
"projectUniqueName": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj",
|
||||
"projectName": "StrategicView-Plus",
|
||||
"projectPath": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj",
|
||||
"packagesPath": "C:\\Users\\PC\\.nuget\\packages\\",
|
||||
"outputPath": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\obj\\",
|
||||
"projectStyle": "PackageReference",
|
||||
"fallbackFolders": [
|
||||
"D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
|
||||
],
|
||||
"configFilePaths": [
|
||||
"C:\\Users\\PC\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||
],
|
||||
"originalTargetFrameworks": [
|
||||
"net472"
|
||||
],
|
||||
"sources": {
|
||||
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||
"https://api.nuget.org/v3/index.json": {}
|
||||
},
|
||||
"frameworks": {
|
||||
"net472": {
|
||||
"targetAlias": "net472",
|
||||
"projectReferences": {}
|
||||
}
|
||||
},
|
||||
"warningProperties": {
|
||||
"warnAsError": [
|
||||
"NU1605"
|
||||
]
|
||||
},
|
||||
"restoreAuditProperties": {
|
||||
"enableAudit": "true",
|
||||
"auditLevel": "low",
|
||||
"auditMode": "direct"
|
||||
}
|
||||
},
|
||||
"frameworks": {
|
||||
"net472": {
|
||||
"targetAlias": "net472",
|
||||
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\8.0.300\\RuntimeIdentifierGraph.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
8
obj/project.nuget.cache
Normal file
8
obj/project.nuget.cache
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"version": 2,
|
||||
"dgSpecHash": "zU5GcbnMVE8=",
|
||||
"success": true,
|
||||
"projectFilePath": "D:\\Downloads\\Unity Modding\\StrategicMap-Plus\\StrategicView-Plus\\StrategicView-Plus.csproj",
|
||||
"expectedPackageFiles": [],
|
||||
"logs": []
|
||||
}
|
||||
Reference in New Issue
Block a user